fileball.whpress.com
September 9, 1996

July 1996

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Timeline

Bob's Pfhort

A two-level solo scenario. The first level is quite playable (assuming you choose the proper direction to navigate the loop... otherwise, it's a bear). The second level is hellish. Lots o' baddies, which would be fine, except for a framerate-sucking HUGE water-filled room that crushed a Q800 on Major Damage... Still, it's worth the effort, because it's just plain fun. The AI is a no-nonsense guy, but if you listen to him, you'll get around...

Darius's NetMapPack

6 maps, mostly variations on Bungie's arena levels (M1 and M2). The biggest influences are Thunderdome, House of Pain, Everyone's Mortal But Me, and Waldo World. Generally nice construction, and plenty of weapons.

Fandango

As the readme says, it's in the Everyone's Mortal genre, except the area surrounding the hill is filled with deep water. The whole map's spread out a bit, since it was designed using the (enclosed) LTI physics model, which adds a bit to your jumping capabilities, among other things. Some very nice sniping positions.

M2 Suicide v18

Three more from the long-quiet suicide master. The first one is extremely aptly named, but the other two are quite fun. Death awaits you...

OU812

A precursor to Good Day 2 Die, this is a pretty fun large map. This one favors the player who can change vertical targets easily... and it helps to know where the access to the secret areas comes from. Plays best with bigger groups, but 3 should have fun, as well.

Pfhunk Pfhiles v911

8 net maps. These are split between a few standard (pretty nice, in most cases) arena maps, and several team-oriented game maps. There's a capture-the-flag variation (already released), a mortar-style combat map, a pretty slick KOH level, and more. Construction is good, ammo is plentiful, and for bigger groups, the team play should liven up your carnage-fests.

Re'fix v2.1

A pretty slick run-and-hide map, with lots of windows, and lots of escape routes. You can get almost anywhere from anywhere else... but everyone can see you do it. There are a few lava pits that might slow you up, but they can also be used as shortcuts to some of the more useful places on the map. Nice construction.

The Search 3.11

The first level of a 3-level solo scenario. You're asked to activate a power station, and kill a few baddies along the way... okay, a lot of baddies. Well laid-out, in terms of action... some very nice visual effects. There are a few puzzles that need to be solved by finding hidden doors, but mostly, you need to keep your eyes open. Keep alert for those nasty cyborgs! Update fixes first term so you don't teleport out immediately. Very fun.

Triangle of Doom

Wow. I thought the suicide levels were small and deadly. This is a collection of three maps, mostly one room each. (There's a bonus space in the last one.) The title map is tiny (about 7000 units across), with 7 starting positions! The other two aren't much bigger... Ammo is plentiful, but these would be unplayable with more than three players (and even then, it's Stand Up and Shoot Someone). Play these if you really, really need to kill a lot.