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November 2000

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Timeline

RED MML Resources v1.02

A bunch of MML resources in a ResEdit doc... paste these into a new version of Aleph One, and presto, you can play Marathon: RED with OpenGL. In the words of the author, "...not only does everything work, but the cannon and microwave should have quite a bit more bite. As if they really need it." Lots of folks would argue that they do... in any case, try this out; RED is a pretty amazing package for Infinity, and should be even more impressive under A1. Version 1.01 fixes a small bug in the BNDL resource. 1.0.2 eliminates the "Aleph One cannot be updated, because it cannot be found" proble...

Marathon Dissent v1.1

The exact level count is fuzzy, due to multiple options, but Dissent is roughly 20 levels of pure Marathon fun. Realistic architecture (well, mostly - there ARE limits to the Marathon engine), a gripping story, and very well-designed gameplay add up to a scenario that'll keep you busy for quite a while.

Richard's Ten

A pretty amazing nethop pack, in that all the maps are quite good on their own - so 10 of them together is mindbending. These maps are medium-to-large, but still playable by smaller groups - flow is quite good overall.

Simplici7y Contest Entries

In April/May 2000, bungie.org held a mapmaking competition in which the goal was to make the most interesting map with only 7 polygons. The top 7 maps won prizes...

Be Quick or Be Dead -SDL-

An Aleph One/SDL conversion of Be Quick or Be Dead. Converted by Craig Caroon.

Carnage Among Enemies -SDL-

An Aleph One/SDL conversion of Carnage Among Enemies. Converted by Craig Caroon.

Chai'etra Saga Part 1 -SDL-

An Aleph One/SDL conversion of Chai'etra Saga Part 1. Converted by Craig Caroon.

Chai'etra Saga Part 2 -SDL-

An Aleph One/SDL conversion of Chai'etra Saga Part 2. Converted by Craig Caroon.

Hostile Takeover -SDL-

An Aleph One/SDL conversion of Hostile Takeover final version. Converted by Craig Caroon.

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