fileball.whpress.com
July 20, 1996

May 1996

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Timeline

A A

Four maps, none of them really playable. They're mostly idea maps... sort of trying out new architectures. A couple would make nice additions to existing maps...

Bob World Headquarters

A bunch of bobs, and a bunch of aliens... the only weapon is a single spanker. The readme says wait until you have it to start killing bobs... but when I did that, there weren't any bobs left.

BobKill

A huge pit, with a ring around the outside. Bobs galore, mostly just for killing...

Life Experience

A spaceship level, with small rooms and lots of corridors. Some texture alignment needed...

NetHell 2000

A large arena, with lots of running room. There are also several narrow passageways around the outside, which provide access to sniper positions... The jug and the MADD keep things interesting for solo play. Size comes from an included sound clip.

Nothing Special

A big, rambling level that works better as a solo "kill everything" level than a net level. Lots of narrow passageways, and a bit light on the ammo...

Party/Live at London

Two maps. Party is 4 big rooms, LIve at London is a ring with sniper ledges and a central recharge area. Weird smearing because of a no-thickness wall...

Trek Walls 2

A full set of textures (and scenery, and the Borg Cube) from Star Trek. You can see a good representation by patching your Shapes file, and playing Arrival (the first Bungie level) with these shapes...

Where'd That Come From?

A pretty nice-looking net level-quite bright, good flow-but no weapons. (Well, there's one spanker, and ammo for it, but...)