fileball.whpress.com
March 4, 1997

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Timeline

Ship Ahoy

A new trick with the Marathon engine! Will support 3 to 4 types of net modes, but the whole concept and idea behind this design is really cool. If you get your self on top of the ship you will feel like you are on a real ship ridin' the waves. Really neat effect. Almost makes you swimmy headed watch the texture on the walls go up and down, but this one is built with the Jjaro textures, sewage instead of water?? This is for a large net game, 2 to 3 would be real slow. Check the effect out if for no other reason...

Yippee

Two net levels that are really hard to explain. If you try them out solo there are so many crazy bobs and bad guys that it is almost impossible to stay alive. (Maybe a good pratice level for all those vid-heads out there) , but if you played this in a net game, it would probably be tag or KTMWTB. You will need 6 to 8 to keep it interesting...rather strange hearing the bird type ambients when your under water.. There were a few bugs with some invisible walls that would appear and reappear.