fileball.whpress.com
1996

November 1995

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Timeline

Super Mara Macros

Designed to be used in conjunction with the Maramacros above, these add tweaks like hundreds of spanker shots per clip, or grenades, or whatever... 13x shields... extravision, infravision, invisibility... you name it. Works best with v6.5.3 of MacsBug.

"Eye of the Tiger, Bart"

A big, rambling level. There's some of everything-the author says he was experimenting. Could use some variation in lighting...

BobbyCount v1.0

Most areas have more than one exit, and the small central arena has lots. Fast moving platforms and teleporters keep you out of missile lock, if you use 'em right... Nice big weapons in the lava rooms, but they might be a little hard to get to. Still has a pair of bad textures in one of the lava pits (they're big walls, or it wouldn't matter much).

Bump in the Night

Two maps, one designed for 3-person games (although it'll fit up to 6) and one for 4-person games (but with eight starting points). Premise is simple-there are small platforms at the vertices of the polygon that is the map (a triangle for the 3-player version, a square for the 4-player), with the hallway before it (in the clockwise direction) teleporting to it. Hit the teleporter, you bump the platform sitter off... but watch your back.

Chipper McFlappy's Playpen

Two maps. Both make use of water as an accelerator-one in a pretty humorous way. Nice flow... Look in the pool for ammo.

Circle of Kings

Based on "OK, HunnyBunny". The author says this looks better in hi-res, and he ain't lyin'. (Hurts my eyes in lo-res.) A few secrets, and nice touches (use the water jets behind the waterfalls to your advantage...). Great flow.

Did you get that number? v2.1

A pretty nice little arena. Good flow around the outside, and lots of sniper locations. More than three or four would probably be a little too much... Update has more tweaks. Horizontal texture alignment is down, now it's time to work on vertical alignment...

Do you have a Cherry?

Very big. Compartmentalized, mostly... lots of big rooms. Sort of laid out in concentric rings, but with a catwalk spanning rings. A bit of smearing on one long staircase, but nothing serious.

Good vs. Evil

A large temple. Nice lighting effects, pools that are easy to exit, and some neat little tricks (shown in the included film) make this a pretty well-done map. Too big, really, for 2 or 3...

Neato v1.47

A mostly underwater map (the bulk is taken up by a large pit). Ammo is mostly at the bottom. Comes with physics that allows weapons to fire underwater.

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