fileball.whpress.com
March 29, 1996

January 1996

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Timeline

Cool Death Arena II v1.1

Still a pair of arenas, but textures have been aligned, the water moves a bit, and other small tweaks have been performed. Update adds an invincibility.

HoneyComb

An interesting combination of area styles. Players (mostly) start out in small rooms, but there are teleporters and secret doors to bring everyone together... the main areas are long, open hallways. There are a couple of nice touches (the explodabob pit is always good for killing the guy in front of you, and the textures behind the rechargers are cool). Looks like 4 or so for optimal play...

Magnum Farce

This guy keeps putting out great solo maps. He still doesn't use terminals, but maybe someday... (send him mail). A lava-based level, with plenty of Fire F'licktas to keep things from getting too slow. Really well laid-out-in fact, my only complaint is the reliance on fake walls. (In a couple of places, there are openings that look like the surrounding wall. One I only found by accident... I was backing away from a droid and found myself in a new room.) As always, he's got timing down-when it's time to take a lava bath, you've got enough time to get in and out, but if you miss the le...

Predator & Prey v1.1

Seriously dark atmosphere. Very well-done map. Quite large, with lots of secrets, and cool stuff. Nicely hidden recharger (always useable, but you can certainly fool your teammates the first time around...). Update makes recharger much harder to use, and fixes a bad texture.

USIT v1.0

A model of a piece of the author's work building in Norway. Mostly narrow passageways, and until you've played it for a while, weapons are VERY scarce (there aren't any out in the open).