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All Years

January 1995

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Timeline

Close Quarters v1.0b

A tiny arena, with small rooms and passageways around the outside. Nicely laid out, with a switch that converts the whole thing from daytime lighting to dusk. Comes in two versions-the second one has the central hill raised, making for a better KOH game.

Dave's World

A medium-sized map, made up of a series of small rooms and passageways. Lots of explodabobs in tight spaces...

Midnight Carnage v1.1

A huge level, mostly centered around a very large open area. Ammo is a bit scarce, given the size of this map... and due to its vast openness, it's somewhat slow on slower machines, but it should be pretty nice with mid-sized groups on fast ethernetted machines.

Villa Banzai v2.0

A conversion of one of the most beautiful M1 third-party levels ever created. This rendition is just as attractive as the original... and has the added attraction of real lava (instead of the simulated kind in M1). In fact, the biggest difference between the versions is the color scheme (the original was green, this one is brown). If you've got a fast enough machine, you HAVE to get this-that's all there is to it.

Cookin' With Pfhor 1.0.1

Wow, I'm not really sure what to say about this one. It's WAY too hard, so much so that in order to see all of it, I cheated. Maybe it's possible to get through it without cheating, but I don't think I've got that kind of time... OTOH, it's a really nicely designed level, with lots of new things every time you go through an area. There are a few misaligned textures, but nothing to yell about, and sounds are used well. Just when you think you're stuck, you come across that overlooked switch, or that hidden uplinK chip... and another door opens.

Frankenstein v1.0

A perfect example of why Bungie should never have unleashed the alien textureset on us...

Hill Billies

Sort of a cross between the third-party Circular Death and Bungie's Everyone's Mortal but Me. Faster paced than both...

Jeff's M2 Maps

7 maps. A real grab-bag... some have really annoying texture combinations, and some are quite enjoyable. (The last one is a pretty fun 5-D space kinda thing.) All maps are geared for smaller groups, although some will support more.

New Toys v1.0

Bungie's Thunderdome meets MetaTool's Goo. A pretty nice arena... comes with a physics models that makes those long shots easier to connect with.

Phforte 2.0a14

Bunch of tweaks, bug fixes, new features. Check out the latest changes. Guides and other helpful documents can be found in the "Instructions / Guides" section.

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