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All Years

January 1995

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June 1995

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Timeline

Off He Goes v1.0

A medium sized large platform arena surrounded by a "lack of vision" type of trench. A couple of outside rooms connected by walkways that show you some great consturction efforts. I enjoyed playing this map the most. It lended itself for all kinds of play and it is well laid out. Lights and sounds are pretty basic but construction and stragedy was well thought out. IMO one of the best--the author threw some cool ideas in for the door switches. (?) Teleporters can help you if you think them through. Great map, great flow and some great "death rooms".

Biddle

This is defintely a large net map!!!!! If you have any eyesight troubles then I strongly suggest you don't try this map. I found myself squinting to try to see the other net player. Biddle is a map that is a very large cylinder looking arena with many lighted sniper ledges at different heights located in the walls. The problem is that the whole map is pitch black and the sniper ledges are lighted. Transporters gets you to the ledges and watch out!! Even on low res., my net partner was able to see me. Lots of carnage with this one...Construction ideas are pretty good but way too dark.

Christmas

A very well constructed net level. The author gives some insight that the map might of have been rushed to complete, but some great construction ideas here. Well probably hold up to 4 real well, the elevators in the middle of what I thought make up the "Christmas Tree", came in real useful. Try it and see what you think. Update fixes a few poly problems...

Fm: Net Hop Pack v1

This is a pack of 8 net maps strictly for use with Marathon Infinity. It contains some earlier versions of many of the levels here, I have not updated this NetHop with the latest versions (no demand for it). The thing that makes this different from the Infinity Map Pack, is that each level contains a Terminal from which you can jump to the next map during the same game.

About Terminals v1.7.97

This is now updated. A crash bug when merging was found and updated and now it comes with a example map. This is in html profile so you will need to use your browser on some of it.

Cap N Crunch v1.1

A very large diamond shaped map with some really nice lighting detail in the middle. The middle of the map has lighted platforms that make for some very interesting hiding areas. The upper platforms are accesed by teleporters. The light detail is very good in this one. ) The most impressive part of this map is the lighting....some good ideas here. One secret--it's worth finding. Now only one level, the update takes the 2nd level off...(which was basically just the same)

Hot Handed God of Cops v1.0.3

A very well-built level, reminiscent of the quality of Bungie M1 net levels. Flow is superb, weapons are nicely balanced, all play styles are accomodated. This was originally designed with M2 textures, and needed serious reworking to look good with the new Infinity sewage textureset. (It still looks better in the M2 version, included.) On the other hand, the Infinity version contains a KKV... Update fixes a bug that kept Kill the Man with the Ball from working, tweaks gameplay, and adds a true M2 version.

Marathon Film Renamer v1.2

Allows drag and drop renaming of films, including level and game type. This is very convenient for people that are storing alot of films and have no idea which level they go with. This will allow you to name and keep, hopefully just a little better tract. Handles the M2 bug where the film on the non gathering machine records the wrong map ID. Also works on M1 maps. Update now works with Infinity maps as well, it will let you mix or match M1-2-Infinity films!!

Aksel's Best

8 levels, way too many baddies. The readme says play it on Kindergarten, to keep it from crashing. Maybe the map designer should have taken the hint?

The Cog

A pretty nice medium size net level. I thought the color/design of the hill in the middle was rather good!! A small central arena (with the hill mentioned above), surround by two rings, that provide multiple paths into the center. Well, if you count the one on top of the pillars there are three rings. Pretty well built..It was kind of nice to see those bright green textures again!! Will support king of the hill very well and probably KTMWB also. Up to four players it would be ideal. I will find out if 5 is too many.

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