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All Years

January 1995

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Timeline

A Day In The City

A large square arena that is enclosed by 4 two story type buildings. This is a large map so any less than 3 it would be pretty slow. Construction is great, no sounds to speak of, use of textures sometimes gets confusing, but I got used to it. Weapons are placed very well-so don't expect to be able to find everything right from the beginning. No secrets on this one, king of the hill is possible within the intersection of the middle of the map.

Carnage Among Enemies

A basic stress reliever. This is one of those "kill everything and keep loading". The carnage never stops in this one....what more can I say...

Hunter Chase 1.1

You are on a mission against a number of new and deadly pfhor prototypes. You have to clear out a old underground mining station and get back up to the top alive and in one piece. Well, I have to admit the film is on easy mode due to the embedded physics model and some doors that have delays. There are hunters in this one that I found myself just trying to keep away from, thus the name of the level. Some wild textures at times but some great mole tunnel caverns that I really liked. Watch out for the dead ends. The author states that this is the first in a series of maps.

Pfhors House 1.0

A small solo level filled with beautiful lighting techniques and good use of sound, which set the mood for some good , fun carnage. There are plenty of baddies to keep you busy, and a few traps to keep[ you thinking. Although I usually don't favor "death traps", this level is small enough that you don't mind having to start again. A little bit of 5-D space, nice orginal terms, and challenging alien placement make this German import a winner.

HMS Albatross

Billed as a tutorial map(for the author). he's off to a good start here. Six levels, designed to be difficult on the normal setting-and they ARE! Each level is simply over populated. There are plenty of rechargers, heaps of ammo (in places), and generally nice level construction. A lack of lighting effects, use of sounds, a few bouncing poly's and overall feasability-allow for room for improvement. Those of you into "Vidmaster" style levels should really enjoy at least the last level, and some of those on the way there. Well worth the download, but there is alot to learn here.

Roberta Patch

From the maker of the Amazons patch comes a new shapes file that turns your bobs into Robertas. They behave kind of strange at times-i.e. depending on your carnage setting and enviorment, but I do believe they look a little bit better than the Amazons.

Dirt Devil

At first I tried to play this map without reading the read me....big mistake. This map uses the flame thrower for a jet pack and allows you to waste carnage while floating in space outside of the very small arena. The only problem I had is while you are flying it is very difficult to aim and fry someone. The concept and idea is cool. Check it out if you are into these types of physic's models.

Shotgun Bobs 1.02

Well, if you read news:alt.games.marathon news group often than you know about the thread to accomplish this type of shapes patch. Brett Engle decided to get involved and the bob now totes a shotgun with some pretty good sequencing.

Carnage Collection v1.3

A great collection of network maps. This collection was put together by Jimmy Mitchell with permission of the authors. All of the orginial readme's are included. You will find levels from Frigid to Borzz....10 in all, some remade for Infinity textures. This update corrects some texture problems.

Castle Rocagloriosa

This map was sent to me a couple of weeks ago. I just found it and decided that I owed it to the author to at least explain why it was so late in posting. A very good map with some incredible construction. Choice of textures is few, but if you read the read me it is done this way on purpose. This map lends itself for team play as well as king of the hill. Flow for the most part is good and when you are in the inside of the castle take my advice and slow down or you will miss some things. The moat around the castle holds some goodies.

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