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All Years

January 1995

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March 1995

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April 1995

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May 1995

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June 1995

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Timeline

Close Combat

A bunch of odd-shaped, bug-filled (both alien and the more mundane kind) rooms... I got trapped in two polys in three rooms. (Including the start position...)

Empire of the Serpent Sun 1.0

A three level solo scenario. Needs a great deal of texture alignment, and the lighting could stand a bit of sprucing up, but there's plenty to kill... I got a little tired of the fight-to-a-teleporter, see-if-you're-done style.

Infinity-Suicide v2.0

Three more, all originals. These are reminiscent of the early M1 suicides... high carnage, no hiding places, lots of in-your-face action. Storm Drain is beautiful, both for action and for looks!

Pfhringe

A pretty nice dual arena, in a sort of twisted figure eight layout. The hill is in the room that looks a lot like Everyone's Mortal... flow is great, and ammo is plentiful. This also serves as a great level for fusion bob target practice. Comes with an optional physics model.

Riker's Maps

Infinity remakes of some classic M1 levels... these bring back memories. (I even remembered where the flamethrower was on KillKillKill!) In general, these are much brighter than the originals... this may disappoint you if you like to lurk in shadows (which all three of these maps were good for). Two versions of Billy... one with media and one without.

The Gauntlet v1.1

A classic-style arena, reminiscent of Lack of Vision or What Goes Up... fantastic flow, nice variety of playing styles, and a few secrets. (Watch your back if your opponents find the recharger before you do!) Big enough for eight, but plays well with three or four, as well. Worth the download.

The Impoverished King

A mazelike level, with the hill in the center. Once you're on it, you'll be there until you die... and once you run out of ammo, you won't be able to defend yourself. Each section has a route to the hill. A little claustrophobic- the ceilings aren't very high (usually).

The Ramus Adventure

A six level solo scenario. Generally high quality construction, and entertaining flow. This one'll keep you busy for a while... really has the feel of a tight-quartered ship, in places.

The Warren

Large (frighteningly large), and it uses exactly one texture. Designed to look like a rabbit warren. It does. I say leave it to the rabbits.

Who Brought the Bandages?

Extremely simple layout (rectangular rooms, and a couple of ledges), filled with ammo and baddies.

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