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All Years

January 1995

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Timeline

Durandal Object Placement Editor 1.20

Does for M2 what the OPE did for M1. Allows simple placement of objects (including baddies and bobs) on any level. Add nasties to Bungie's net levels, so you can play them solo! This version adds a much faster searching algorithm and the Marathon 2 default set.

Holzp's Trimaps

3 large, geometric maps. (The third one uses a Marathon texture.) Lots and lots and lots of baddies...

Logan's Maps

2 Levels. Pretty well-done maps... One is a very nice rendition of Mike Neylon's "The Pit". (Doesn't look anything like the original, but that's what the readme says...) The other map is a model of the creator's house.

McSlink's Net Maps

9 levels (in 6 maps). Generally very good flow, good object placement, lousy texture alignment. Two (heavily) modified Bungie levels.

Water World

Very large, very open, very blue. Readme says almost all weapons are available, but frequencies mus be set very low-I never saw any.

Another Arena 2.1 v2.1

A port of an M1 arena (by someone other than the original author). Still has great flow. All aliens have been removed. Update tweaks lighting (for the better), makes the hidden flamethrower available again.

Billy v2.0

A loving remake of one of the best M1 maps of all time. This is really nicely done, and maintains the feel of the original, while nicely updating it to take advantage of the M2 engine.

HunterPrey v2.1

A port of an M1 map (by someone other than the original author). Two levels, bottom level has pistols, top level has spankers. This version modified to give pistol folks a few free shots. Update adjusts placement of ammo to keep from blocking the view, and a couple of other tweaks.

Inside Out

A small arena, with a passageway around it, and some nice transfer between the two.

Jump!

A very simple map, designwise, but it plays beautifully. Watch those nasty invisible compys, though...

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