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All Years

January 1995

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June 1995

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Timeline

Siege of Nor'Korh -SDL- v2

An Aleph One/SDL conversion of Seige of Nor'Korh v2. Converted by Randall J. Currie.

The Alderian Connection -SDL-

An Aleph One/SDL conversion of The Alderian Connection 1.1. Converted by Randall J. Currie.

Arthur vs. Makbeth 1.5

A huge map, several large, open areas connected by tight, twisting corridors. Lots and lots of baddies for solo play - maybe too many for net play (they all regenerate) - you get baddie jams in hallways. Otherwise, an interesting level - some fun strategy stuff can be done.

Benad's Net Games SDK v1.2

Now THIS is intriguing. This is a developer's kit for making cool net games like Rugby, Capture the Flag, and Defense. Up to 8 teams are supported. Inside, you'll find a modified version of Aleph One (because the netcode in the current release is 'broken', apparently), a modified version of the venerable Pfhorte 2.0 (plus source code), some small demo maps, and sketchy directions. It'll be very interesting to see what gets done with this! V1.1 fixes a small bug that allowed a ball to appear on a base if you died on it. V1.2 adds a copyright page, refixes that bug that 1.1 was supposed to f...

EwgaPax

Wow. One netpak, 77 levels. Yep, that's right, 77. Mostly pretty good ones, even... some novelty stuff, and at least one that really needs Aleph One (the last one)...

Pfh'Joueur Settings

ResEdit file containing instructions that will allow play of Pfh'Joueur under Aleph One. This didn't work for me until I upgraded to OpenGL 1.2.1... your mileage may vary.

Cathode Ray Photosynthesis v1.0

An enormous map, with at least 3 distinct levels, all cleverly linked. Absolutely an Aleph One map... huge viewing distances, lots and lots of polys. For all that, getting around isn't too bad (as long as you don't get stuck underground).

Chokin' on the Splinters v2.0

A multilevel, familiar-feeling map... but you haven't seen this before, at least not in this form. Lots of tight spaces, good flow... but also easy to get trapped, easy to find yourself in a corner.

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