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All Years

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Timeline

The Bastards

A beautiful, very large net map by one of the creators of Tempus Irae. This thing has some of the prettiest light sets, rooms and passageways that I have seen in a long time. Sniper posts, ledges, stairs, media, this thing has it all. Object placement is tight, so this map will take some strategy to play. It isn't a "run around and shoot at everything" type of level. Just a large net map that will need a large group. I played it on a performa and it did fine..but there are some rather large rooms in this thing. A great download!

Tina Sounds

These patchers replace bob sounds with Tina sounds. One patcher does bob sounds for M2 and Minf, and another patcher does bob sounds for Minf vacuum bobs.

Evil: HUD Patch v1.0

This patch replaces the original Bungie-esque ammo displays for both the Rail Gun and Mortar Launcher with more suitable versions. Gameplay has not been altered, the only difference is that the HUD ammo display is much improved for these weapons.

Evil: DOA Physics I v1.0

These are physics for marathon EVIL! Don't know what would happen if you tried it in Infinity, but I'm sure it would seriously screw up things.

Evil Prequal Sketches

This pack contains 10 sketches from my sketchbook that pertain to the Siege of Nor'Korh. They are numbered in the order they were in my sketchbook, so I am guessing that is the order in which I made them.

Evil Concept Sketches

This pack contains 22 sketches from my sketchbook that pertain to Evil. They are numbered in the order they were in my sketchbook, so I am guessing that is the order in which I made them (heh, even I am not sure of what I do).

Fm: Time Becomes a Loop

Time Becomes a Loop is an interestingly small, but large, map. The structures form a loop because they are around a fissure in the ground. Some structures have two levels, and others don't. Many windows, angles, areas for surprise attacks, and full frontal assaults make this a good run for your skill.

Hastur's Workshop Examples

All the simple example maps enclosed in this archive, are guides and information on how to make odd and strange new things with the Marathon egine.

Force Fields

Multiple Stop Elevators

Bouncy Wall Fixing

Cast Shadows

Multi Split wall techniques

These are great to help "open your mind" to the ways things can be construed and manipulated to get interesting desired results!

AMPG Carnage Fest 6

PLAYERS: Fm™, brymen, Pmac, Nukeboy

All these films need to be run from Evil. Some films require the non-standard Evil net maps to view.

These maps are:

The Coriolis Loop map pack by doubleaught

The original Marathon:Infinity Map file

Three new maps by Frigidman (Included)

(read the readme for more instructions)

Fm: Clan Wars (oo)

Battle of the Clans was made for Evil initially, and was supposed to be ported to Infinity. For some reason, this never happened. So, I yanked out the map and ported it to Infinity in this file called Battle of the Clans.

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