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Medrev v4.5

This one didn't come with a readme. A very large type of city, located in the sky, so to speak. A central building with ledges/pathways that wrap around the sides. Inside are many rooms with ammo a plently!! Some texture problems here and there and some very slow moving doors that provide for some flow problems but this map was still fun to play. Only large groups here and co-op and KTHWTB would work great.

Tooler's Haven

Lots of carnage with this one......there was so much ammo that it is obviously intended for large groups!! If you are a mouse player then this map would work to your advantage. For me the flow got claustrophobic at times, but it always seemed like there was a fast and smooth way around each and every sharp corner. Construction ideas are great and if you use external sound with your Mac, turn it way down..the sound of picking up ammo will drive you crazy...Like I said, there is a bunch.

Where the Piggies Play v2.0

A update of a previously posted map. This update adds a very good rooftop arena. One that is large enough to get some high carnage rates in. There has been a secret added, don't give up it's there and now there is a ending terminal for you that play this map solo. Will support 8 with no problem. KOH, KMWB,EMFH are all supported with this one. Some great ideas but there are some flow interruptions. I personally liked the way the hallways were laid out.

Cap N Crunch v1.1

A very large diamond shaped map with some really nice lighting detail in the middle. The middle of the map has lighted platforms that make for some very interesting hiding areas. The upper platforms are accesed by teleporters. The light detail is very good in this one. ) The most impressive part of this map is the lighting....some good ideas here. One secret--it's worth finding. Now only one level, the update takes the 2nd level off...(which was basically just the same)

Hot Handed God of Cops v1.0.3

A very well-built level, reminiscent of the quality of Bungie M1 net levels. Flow is superb, weapons are nicely balanced, all play styles are accomodated. This was originally designed with M2 textures, and needed serious reworking to look good with the new Infinity sewage textureset. (It still looks better in the M2 version, included.) On the other hand, the Infinity version contains a KKV... Update fixes a bug that kept Kill the Man with the Ball from working, tweaks gameplay, and adds a true M2 version.

Fm: Net Hop Pack v1

This is a pack of 8 net maps strictly for use with Marathon Infinity. It contains some earlier versions of many of the levels here, I have not updated this NetHop with the latest versions (no demand for it). The thing that makes this different from the Infinity Map Pack, is that each level contains a Terminal from which you can jump to the next map during the same game.

Biddle

This is defintely a large net map!!!!! If you have any eyesight troubles then I strongly suggest you don't try this map. I found myself squinting to try to see the other net player. Biddle is a map that is a very large cylinder looking arena with many lighted sniper ledges at different heights located in the walls. The problem is that the whole map is pitch black and the sniper ledges are lighted. Transporters gets you to the ledges and watch out!! Even on low res., my net partner was able to see me. Lots of carnage with this one...Construction ideas are pretty good but way too dark.

Christmas

A very well constructed net level. The author gives some insight that the map might of have been rushed to complete, but some great construction ideas here. Well probably hold up to 4 real well, the elevators in the middle of what I thought make up the "Christmas Tree", came in real useful. Try it and see what you think. Update fixes a few poly problems...

BOBs of the Hill v1.0

A elevated center tower connected to a outer ring. The paths to the ring are cool but the pits are filled with sewage. The flow at times seemed to be obsturcted with the ease of finding the teleporters in the pits. (Why it is a good king of the hill map--if you play it on EMFH, then the flow comment will make more sense) Will support king of hill great...The switches will also aide in this endeavor, although the film will not show it. Good construction and the use of one ambient sound just about blew me out of my room.....(if you use a subwoofer) Solo is possible.

Daronn's Sunfire

Some real ingenius types of lighting has gone into this one. Big, arena surrounded by a ring of ammo located in very small hallways. Keep on them, you will eventually end up on a great sniper ledge. At times it didn't seem big, until you play it net, this puppy is big and it will support up to 8..I was just so impressed with the construction idea that as I was looking up at the center of the map I was getting wasted. A cool trick with the lava- the film doesn't show it but it's there. Will support all kinds of net play..great download and well worth you time.

Off He Goes v1.0

A medium sized large platform arena surrounded by a "lack of vision" type of trench. A couple of outside rooms connected by walkways that show you some great consturction efforts. I enjoyed playing this map the most. It lended itself for all kinds of play and it is well laid out. Lights and sounds are pretty basic but construction and stragedy was well thought out. IMO one of the best--the author threw some cool ideas in for the door switches. (?) Teleporters can help you if you think them through. Great map, great flow and some great "death rooms".

Come and Get It

A small square arena with a recharger that is right in view of all parts of the room. (don't stay here long-you will die often, duh??) Lots of ammo and weapons--platforms can aide so be careful.

Enhanced Wheel

This map has some great construction ideas, based on a "spoke of eight parts", this map will lend it self to all types of play. Based on the M1 version, be prepared for teleporting and halls to get from one area to the other. Light sets were great and the use of sounds, IMO was just right. Out of all the maps I played this one, IMO, was the most fun. Check out the film. This map is also M-2 compatible so it is well worth the download.

I Could've Had a V8! (mi)

A small arena with vertical moving pillars that can aide your destruction or carnage total. I can appreciate the work for the moving platforms, but I killed myself more times than my opponent. Don't just ramble through this one, take your time to get the "feel" of the construction. This one will support more players than I thought it could. Very well built and some great light sets!!

Rising Sun

Identical layout to the Marathon 1 version. A small arena with a platforms that will smash you faster than you can get out. This feature was a great idea but annoying at times. Some texture smearing with this one and with the authors other maps, it is compatible for M-2.

The Pit

Based on the authors M1 version, this one is a small arena that can hold up to about 4, IMO. Smearing in this one too, but still worth the playtime. I liked it better than the Rising Sun map. Again, compatible with Marathon 2.

World Wide Web

I enjoyed playing this one solo!! A maze of twisted passageways that in time might give you a claustrophobic feeling. Net play, well......you determine....I have the map at Cyber Worx, so I will find out soon. Same as above-based on the Marathon 1 version with compatibility for Marathon 2

High School Tool

This map is really a high school, almost like the one I teach at. Complete with a football field and lockers in the hallways. I didn't have time to go through every nook and cranny---I did want to get it up tonight. A net map that can be played with teams, every man for himself, king of the hill or kill the guy with the ball. With 2 it might be slow--although I plan to try it with two asap!! Great construction, great use of texture placement. This one is cool!!!!! Comes with a patcher that HAS TO BE USED!!

Carnage Collection v1.3

A great collection of network maps. This collection was put together by Jimmy Mitchell with permission of the authors. All of the orginial readme's are included. You will find levels from Frigid to Borzz....10 in all, some remade for Infinity textures. This update corrects some texture problems.

Castle Rocagloriosa

This map was sent to me a couple of weeks ago. I just found it and decided that I owed it to the author to at least explain why it was so late in posting. A very good map with some incredible construction. Choice of textures is few, but if you read the read me it is done this way on purpose. This map lends itself for team play as well as king of the hill. Flow for the most part is good and when you are in the inside of the castle take my advice and slow down or you will miss some things. The moat around the castle holds some goodies.

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