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Revolver

A very well designed net level that is in the design of a oval. (well sort of) Access is by a differnt type of design in the usual ring area. A fast and well built map.

Coriolis Loop

The new net maps from Double Aught. Carnage Soccer is one of many in this group. Only one is mentioned since I have received e-mail concerning the Soccer map.

Gironicorp v3.0.5

4 Levels that are tagged with some pretty cool names. Like the folks at Northwest I liked the third one best. Kind of reminded me of My Own Private Thermo...from M-2. I labeled them like this Water, Sewage, Water, Alien. A lot of media here again...The first was really fast, especially with the water rivers that were more like chutes. There are a couple of secrets here, if you have time to find them. (check the films) 2nd Level...well, download and email the author on this one..4 level..."Transport City" (my label on this level) ...flow gets interruped with transporters

Townsend Square

Exactly what it sounds like. A medium sized square arena with a enclosed ring around three sides. The ring gives access to the arena via windows. Pretty fast carnage but some deadends that will disrupt flow.

Meth v1.1

A very large oval (round) shaped arena with some great construction and design ideas. You might think this one is just another net arena, but one look and you can tell that some time has been put into it. Some great sniper ledges.....Will support EMFH and a couple of other modes, and is designed for a minimum of 4 IMO.

Random Acts of Violence And Senseless Br

A large net level with some very good construction ideas. A round large arena that is wrapped by a spiral staircase around the edge. There are a couple of rooms on the outside of the ring, and some very ingenious object placements. The overall design is pretty good but your going to have to stretch for the ammo. Once you download it you'll know what I mean. (can be played solo, with some interesting kills)

Draquos House

A representation of the authors residence. Well, it's a good thing that your not given the spankr with this map. IT IS VERY TIGHT. Fists might be really good in this one, although there is plenty of weapons/ammo. Some cool construction with the different rooms. A small net map that is slow due to all of the doors, but you know that goin in.

Hotfoot

A large net level that has a "warehouse" type feel to it. Very tall ceilings lend themselves to what I thought would be some slow arena play, but the basic design is what keeps it fast. The illusion that this is bigger than it is, is quite good. This map, again, from the author that brought us Mirage, has some pretty cool novelty tricks built in. If you like spankrs' than this one is for you.

Ripcord v1.1

Ripcord is a very intense map, that's beautifully constructed, very realistically shaded, and packed full of ammo and weapons. I was amazed there wasn't too much detail for the engine to handle! Very meticulously created, Ripcord supports all modes of play-albeit a little spread out, while covering a small area. Corridors and recessed walls hold all sorts of surprises. The more players the better in this masterpiece.

Pie In The Sky

Pie In The Sky is not a new map, but it's a very good map. KOTH is where's it's at here. Ammo is placed around the outer edges of the map while the hill is located in the middle. It's not a safe hill-sniper perches leave you a very vulnerable target. Some nice lighting allows you to hide in the shadows to elude enemy fire, but the low ceiling can cause cuncussions that will make your ears ring. How long can you stay on the hill before restocking your ammo? Teleporters are uniquely placed, as is the flame thrower. A extrememly balanced map that should provide hours of fun.

Aft Shuttle Bay-Net Level

The third level from The Attack. This has been reworked for a net level and a large one I might add....Don't attempt this unless your group is 4 or 5 at a minimum. It has been reworked to help with flow but, it is large and it would be slow with just a couple. Same great parameters as the solo adventure.

Beautiful Chickens

A large net level that has just about some of the best design and light sets I have seen yet. This one is based on shotguns and it is best played with KOTH net mode. You will need at least 3 or 4 at the minimum for this one, but I promise you won't be disappointed. Enough ammo for eight

Dusk 'till Dawn

Great flow, great lights, very good construction and some very good object placement. To be honest when I first opened it, I said well ok, another media level. (and I really don't care for media levels) ...BUT, don't be so fast to judge......This one has some great design to it and for the size of it, it is quite fast........ Get It!!!!!! Enough said........(as you can tell I thought this one was pretty good!!!!) (Another one for a HOF, if I had it) BTW-once you start to play it you will understand why it is called Dusk till Dawn...

Focal Point

A small arena type map with steps that go down to the hill. A high carnage type map that would be absolutely great for KOTH. Textures are well selected, lights are placed well and the flow is very fast due to the size of the arena. In low res, this one still looked great and in high res, the colors with the choice of textures was absolutely great. Author says the map will support eight...It really doesn't matter how many though, this one will be fast and if you choose the cyborgs, well, give it a try and find out...

Mirage

The screen shot doesn't do it justice.....The author has now broken the boundaries of what is possible with Anvil. When looked at from a view of original ideas, Chris, in the last 2 days, has come up with some great ones. In the map you are fighting against "ghosts" that are of course the Pfhor, etc.... It is a large net map with tons of ammo and some incredible ideas. (Have I mentioned the great ideas this author has come up with) Download this map to see what the next generation of Marathon engine possibilites are going to be.

Big Friends

A large net level that has the illusion that you are on a open air station. Bob Hell is what the author calls it and he, if anything, is understating it! The bobs are all nuts in this one and they shoot and explode and etc, etc........Designed best for KOTH. The illusion of open areas to the landscape texture almost worked here. Will support a few net modes and big enough to give you places to hide and at the same time room to maneuver...You can also play this one solo but it's pretty bizarre. Some great tricks with this one.

Crossroads

You are on a exposed station in space. Your goal is to avoid the missiles that are shot at you in slow motion. (And some strange missiles they are!) Some of the baddies are invisible and if you add that in to all of the mines flying through the air you get a whole new way of playing Marathon. The free floating mines, so to speak, will take some rather nifty manuvering or you will find yourself blown up in the air....This is if you choose to play it solo. A letter X design for a net game and could probably be pretty fast...there is a built in physics model and you could use the X for KOTH. ...

4 Steps to Death

A small arena map with 4 starting rooms. The hill in the center of the arena is gradually raised to the top. As the author states this provides some very interesting lift effects while running across. Very simple design that should provide you with some wide open carnage... Great for KOTH and a few other net modes.

Magotopia v1.1

An update of a previously released level...this update adds the texture patterns for the shapes patch. New textures adds grass, bricks and some slate textures....You will need the "All in one" shapes patch to work with the map, Anvil 1.02 is also required and there are three different shape patches. One for Hi-Res, Low-Res or a Alt-Res, which will work for both settings-but not as good.

The Window of Light

A medium sized arena map that has some very impressive lighting details. The center of the arena is similar to Route 66, but the ring that wraps around the arena is quite different. You will need to be fairly fast if you are a keyboard player or, this map will certainly improve your mouse skills. (OR make you become a mouse player) I first tried to fire from the outer hallway and wiped myself out due to the tightness of the hallway. Be careful and remember when firing a spankr where your aim point is!! A good fast map that should provide for some great carnage.

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