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Timeline

While I Was Waiting v1.1

A single-level solo map for the Tempus Irae textureset. This was built because the author wanted to play with the set, and he's done a nice job of showing off the beauty of those textures. There's no plot... you simply have to get to the end. There are a few minor problems (mostly sticky polys), and gameplay has taken a backseat to eye candy... but all in all, a very playable level. Hard, but plenty of health canisters, and ammo. Structurally beautiful. Absolutely worth an adrenaline-packed chunk of your time.

Get Some

Wow. This one isn't new... again, it's a 1997 Conahan production that never made it into the archives... but wow. It's a training package... bobs are replaced with (damn good) pistol shooting marines, troopers are replaced with shotgun-toting marines, and cyborgs are replaced with missile-shooting marines.

Space Invaders

The old arcade Space Invaderrs, brought to Marathon. Plays pretty well... though it's too short. (Only 4 waves, of four invaders each.) Take a look! (The Erodrome Beta contained a different implementation of this game... but this is a lot easier to download.)

Be Quick or Be Dead -SDL-

An Aleph One/SDL conversion of Be Quick or Be Dead. Converted by Craig Caroon.

Chai'etra Saga Part 1 -SDL-

An Aleph One/SDL conversion of Chai'etra Saga Part 1. Converted by Craig Caroon.

Chai'etra Saga Part 2 -SDL-

An Aleph One/SDL conversion of Chai'etra Saga Part 2. Converted by Craig Caroon.

Hostile Takeover -SDL-

An Aleph One/SDL conversion of Hostile Takeover final version. Converted by Craig Caroon.

Mare Ceti -SDL- 1.1

An Aleph One/SDL conversion of Mare Ceti v1.1. Converted by Craig Caroon.

Missed Island -SDL-

An Aleph One/SDL conversion of Missed Island. Converted by Craig Caroon.

Montsegur -SDL-

An Aleph One/SDL conversion of Montsegur. Converted by Craig Caroon.

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