fileball.whpress.com
December 1996

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Timeline

Devil in a Blue Dress 2.2

A full-blown port of the M1 scenario, Devil in a Blue Dress. I won't hype this too much, since it's my baby, but it contains 21 solo levels (painstakingly debugged), almost 7 megabytes of original artwork, and 2 megabytes of original sounds. If you've played the original, you'll find all-new puzzles, secrets, and enhancements. If you haven't, this should keep you busy for almost as long as Bungie's M2 scenario.

Because of it's extreme size, it's also available in floppy-sized chunks.

Sic Friat Crustulum

Tony Smith has done it again. "Sic Friat Crustulum" is the fourth installment of the continuing "Origin of Species" series. Unbelievably creative use of textures, with very believable lighting effects. I've always loved the way he rations ammo, and places it where you 'll need it most. If you see fusion cells, your bound to see a cyborg. No traps, unless you decide to take a dip in the lava. Beautiful terms make the continuing story starts to gel. Hats Off!

Skin of Your Teeth 1.0

A five level follow up to the Osterburg Adventure. This one IMO is much better. Careful attention has been placed to lighting details and flow. Although I found myself wondering why I was taking certain routes, it still proved interesting enough to make me keep coming back for more. Lots of baddies and a unique shapes patcher that allows for some other "Marathon visited times" to stir your memory. A few bugs in this one, but worth the adventure. Some texture problems here and there but, fairly well done. Keep going back to check for things that have changed if you get stuck.

Hunter Chase 1.1

You are on a mission against a number of new and deadly pfhor prototypes. You have to clear out a old underground mining station and get back up to the top alive and in one piece. Well, I have to admit the film is on easy mode due to the embedded physics model and some doors that have delays. There are hunters in this one that I found myself just trying to keep away from, thus the name of the level. Some wild textures at times but some great mole tunnel caverns that I really liked. Watch out for the dead ends. The author states that this is the first in a series of maps.

Pfhors House 1.0

A small solo level filled with beautiful lighting techniques and good use of sound, which set the mood for some good , fun carnage. There are plenty of baddies to keep you busy, and a few traps to keep[ you thinking. Although I usually don't favor "death traps", this level is small enough that you don't mind having to start again. A little bit of 5-D space, nice orginal terms, and challenging alien placement make this German import a winner.

HMS Albatross

Billed as a tutorial map(for the author). he's off to a good start here. Six levels, designed to be difficult on the normal setting-and they ARE! Each level is simply over populated. There are plenty of rechargers, heaps of ammo (in places), and generally nice level construction. A lack of lighting effects, use of sounds, a few bouncing poly's and overall feasability-allow for room for improvement. Those of you into "Vidmaster" style levels should really enjoy at least the last level, and some of those on the way there. Well worth the download, but there is alot to learn here.