fileball.whpress.com
August 1996

June 1996

S M T W T F S
1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25 26 27 28 29
30

July 1996

S M T W T F S
1 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 31

August 1996

S M T W T F S
1 2 3
4 5 6 7 8 9 10
11 12 13 14 15 16 17
18 19 20 21 22 23 24
25 26 27 28 29 30 31

September 1996

S M T W T F S
1 2 3 4 5 6 7
8 9 10 11 12 13 14
15 16 17 18 19 20 21
22 23 24 25 26 27 28
29 30

October 1996

S M T W T F S
1 2 3 4 5
6 7 8 9 10 11 12
13 14 15 16 17 18 19
20 21 22 23 24 25 26
27 28 29 30 31

Timeline

Bob Factory 1.0.1

This is a really nice three-level scenario. (Well, the first and third levels are pretty short, but they're still quite good.) I was running around the last level, doing my best to stay alive long enough to get to the end, and I was trying to figure out what I liked so much about it... I decided it's monster placement. It's great! (Well, a little light at the start, but he makes up for that.) It's really tight on ammo, at least at first, so you need to plan your routes quite a bit. Brought back the best parts of M1 for me...

No Stinking Type Pfhor Errors

A sequel to the DMMC Scenario Preview. This is another impressive effort, with a lot of fun touches (a working sink, video games, judicious use of juggernauts). A bit confusing if not completed in the order intended, and I ran into a bizarre bug with the first uplink chip insertion point, but all in all, an enjoyable scenario.

Reservoir BoBs

The third installment in the Origin of Species series. Definitely up to the standard set by the first two chapters... with very nice term art, and some hellishly good level design, this one should satisfy the Tony Smith cravings induced by previous releases, at least for a little while...

Mission: Improbable

A sequel to Operation: Exaggeration. 12 levels (or so... a couple don't really count, in terms of gameplay). This one's a winner. It's not the most visually stunning, or the hardest... but the AIs are very funny, the physics are brilliant, and the tributes are really, really well done. Don't miss this map-it'll give you ideas for your own maps. (And the sense of humor shown in the storyline is really refreshing, after all the 'save the universe'-type plots.)

"Much Better, Thank You" 1.8

A pretty straightforward solo level. Not horribly difficult, unless you try to face the jug at the beginning instead of the end. Very bright... and there's one pretty cool room, watch for the hunters.

BOBlienation Trilogy

A three level scenario in which you're helping a mining colony's AI fend off an attack from Explodabobs. Generally, I don't like Explodabobs, but this was a playable scenario. The biggest problem was a complete lack of save terms-you have to play the entire thing in one sitting. (Luckily, it's not too big.)

CrossFire

A solo level with no save term. You'll find yourself doing it several times, as you run into each new trap... and parts can be pretty repetitive, but it's a fun half-hour or so. Fun terms.

Detention Center

A sequel to Lunar Fort. Very well-done, and quite playable... it's three levels, but only the second one counts, in terms of gameplay. Worth the download, for sure...

Kill Em All 1.1

Bobs, bobs, and more bobs. Some are explodabobs, some are not... Play it long enough, and you'll be fighting all of them, like it or not. A good test of how long you can stay alive against bobs. Update tweaks weapon availability.