fileball.whpress.com
February 1996

October 1995

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January 1996

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February 1996

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April 1996

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Timeline

Free Fall

A pretty nice level with a mission. Get the repair chips... No terms, but a couple of very nice perks. Up to Bach's high-quality standard for solo maps... Cool beginning, nasty ending. (You'll see.)

"Dad, Get Me Out Of This!"

A really nicely designed level. No fancy lighting effects, but you'll be too busy staying alive to really notice... Documentation says Ignore Zero Divides is necessary for 68K users, but the map worked fine on my Q800. Crashed for the developer on an fpu-less 040, though...

Carna

This is in the same vein as 20 Minutes of Hell, for you M1 solo players. No plot (well, there is background in the readme, but it's mostly just window-dressing) - the point is to kill and stay alive as long as possible. A good stress-burner.

Save Yourself... Kill Them All 2.0

A fun romp through a bunch of rooms... a couple of secret ammo dumps to find, and basically just a lot of carnage to keep you busy for a while. Update adds a couple of terms, courtesy of Hex!

Black Market Carnage

This one sets the standard for what a good solo level should be. From the opening effects to the final battle with troopers and droids, this map keeps the adrenaline flowing. If you're like me, there will be several battles you'll need to repeat, with different tactics, in order to finish. This one's not boring, not repetitive, not derivative. Play it, you'll like it.

Land of the Small 1.1

A major update on a very early M2 map. The readme is actually included in a comm term... The biggest problem with this map is the lack of trigger polys. (I was able to run all the way through it at Normal without ever shooting anything-only about half the baddies even woke up when I came near.) Fire a shot, though... and you'll find out how hard mini-fire F'lickta can be!

Rescue Bob!

An amazingly engaging map-I found myself saying "Okay, just one more try" at least 15 times. Quite difficult, but satisfying to finish. Would benefit a lot from terms

The Kanjah Crisis 2.0

A pretty well thought-out level. There are a few annoying glitches, but nothing fatal (even on a 68K mac). A lot of running back and forth...

Alien V1.1

Designed with the now-defunct Aliens Marathon project in mind, this map works quite nicely with the recently uploaded Aliens Shapes 3.0 package from the combo page. Dark, and well planned... This update has 3 complete levels, and the beginnings of the last.