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Wrestling Arena

A weaponless square ring, for two contestants to duke it out. If you leave aliens on, you'll have the added challenge of dodging fusion bolts from clueless bobs...

Backside Boogie+

Seven maps. A real grab-bag in terms of size and play style-there's big, there's small, there's weapon-specific... one thing they all have in common (well, except maybe Chrome and Metal) is great flow. Cava Solaris, especially, is wonderfully set up to handle anywhere from 2 (well, maybe 3) to 8... give 'em a try.

Conquest of K'Yandra Station

A single-level solo scenario. This puppy is hard. Extensive use of force-fields... pretty nicely done, overall. Don't try to blast your way through... you'll only end up dead. Look around, think about what you're doing, and above all, read the readme-it'll keep you alive more than 2 minutes. Definitely worth a look.

Dances with Drones

Very difficult, pretty convoluted... but well-built, and with an interesting storyline. You'll die a lot, but it'll be worth it in the end-you'll be stronger for it.

HeidaNetMaps

A mixed bag. 14 maps, generally with nice attention to detail, but sometimes with some weird angles and texture choices. You'll certainly find a number of very playable maps in this collection...

Light Rail Test

Another of Lyndon Lorenz's very nice earthlike scenarios. This one's based on the Hudson-Bergen Light Rail System, with extremely nice tracks...

Movin' Arena I-V

5 variations on a theme. They all center on the idea of a large arena with a floor made of platforms (hence the name), with varying degrees of complexity to the outer corridors that move around it. Nice, mostly... except that the platforms move pretty slowly, and if you're trapped in a lower corridor with the platform up, you're dead.

New College Maps

10 levels, all created by folks at New College. A nice variety, including a few small carnage maps, some team maps (capture the skull, everyone on a guardian, that sort of thing), and general all-around nice levels. Will keep your group of 2-8 busy for quite a while.

Pfhorathon

Converts your HUD to look like what you might see as a Pfhor soldier. Classily done, as should be expected from HAS... right down to the fonts. Deleted inexplicably from these archives... but back now. (Weird.)

The Incident at Quiliam

A 7 (or 3, if you only count the action levels) level scenario. Nice attention to detail, it'll keep you on your toes. There are always shots coming from somewhere...

Twin Dreams

A simple arena surrounded by (and intersected by) a cross-and-square built in simple 5D. Okay for small groups.

Water Works 1.0

A pretty straightforward, find-the-chips-to-open-the-doors level... there's a problem with the final term (seems not to be activated, so there's no way to finish the level).

Gates of Fenris Demo v1.2

A single level demo of the upcoming scenario, Gates of Fenris. Comes with a shapes patch, which doesn't seem to do much (except make the "slanted floors" hack look right).

Bridge of Despair v1.0

Pretty good layout, Arena type square with bridge in the middle, secret doors, variety of levels, and the S'pht are on your side which means they're pretty useless as usual, especially with that Jugger in the middle of your bridge. King of the Hill, Ball are untested but author recommends up to eight players. No cooperative play although solo is also okay per Mr. Mason.

Burning Steel v1.0

Square Arena play, lower level populated by aliens for solo play, upper level ledges have good corners for sniper spots with a raised dais in middle for King of the Hill. Decent layout. Supports up to eight players.

Carnage Gardens v1.0

Another keeper. Large Arena with perimeter passageways for ammo, 1x & 2x, a couple of elevators, garden pathways. Supports KOTH, Ball, with a sniper outcrop to die for. Up to 8 players and is loaded with mean & nasty aliens for whiz bang solo play; includes a Jugger right there, in the middle of it all! Go ahead, fire your Launcher!. Remember, the Sph't are on your side. At some point lay back & watch everybody duke it out in middle of the Arena, too funny!

DartBoard Bonanza v1.0

Complex square, supports 2-6 players. Sniper areas, bldg. in main lobby with goodies & a 2x, can get caught here, difficult to get out and would slow you down. A few of those stupid Bob's for solo play. Also has that Fish Eye & the Infra-red. We liked this map, except for the damn Fish Eye.

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