A sprawling arena with a couple of surrounding corridor rings.Nice looking... but the outer ring is a bit large (you'll be running a long way from opening to opening).
A true cooperative map-pack... that is, this scenario cannot be played without at least two players. (You can't open the doors and switches without a second person).
Tight, almost claustrophobic corridors, lots of teleporters, and bobs everywhere. Easy to kill a few by accident (and then your friends aren't the only ones out to get you...).
A small ring, with a tiny area in the center. Travel between the two is via teleporter... well, travel into the center is via teleporter. (Travel out is via dying.) It's not as lopsided as it sounds... the windows open and close at weird intervals. It's pretty simple to nuke yourself trying to shoot someone in the center.
A large level, with architecture reminiscent of the author's Alhambra. A bit darker, though... and with more indoor space. The author has suggested a somewhat unique solo method of play-see the readme for an URL with details.
A large, open level with ledges leading to a central hill, all surrounded by lava moats. If you fall in, find an edge near the hill... you're not toast yet. Also available in an Infinity flavor.
A central covered arena, with a surrounding lava moat and a second arena above. Judicious use of 5D space to supply a nice quantity of carnage space. Also available in an Infinity flavor.
The most complicated (and in some ways, the prettiest) of the Flame Pits levels. Very nice flow, once you get the hang of it... before that, it's easy to toast yourself running out a doorway on the outer ring. Also available in an Infinity flavor.
A large, open level with ledges leading to a central hill, all surrounded by lava moats. If you fall in, find an edge near the hill... you're not toast yet. Also available in an Evil flavor.
A large open area with 4 lava-filled pits. Switches on the outside edge control the lava height... and the aliens that can nail you. Best as KOTH, but playable as EMfH.
A central covered arena, with a surrounding lava moat and a second arena above. Judicious use of 5D space to supply a nice quantity of carnage space. Also available in an Evil flavor.
The most complicated (and in some ways, the prettiest) of the Flame Pits levels. Very nice flow, once you get the hang of it... before that, it's easy to toast yourself running out a doorway on the outer ring. Also available in an Evil flavor.
A simple, square arena enclosed by a wall. Access to the wall is gained by climbing the water towers... but the towers can be enclosed in solid columns. Careful if you're going up, and someone's near the switch! Also available in an Evil flavor.