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Got Curves? 1.02

A very pretty map, one that takes good advantage of Aleph One's lack of line-of-sight problems. A very curvy map (surprised?) with (pretty amazing to me) not a single platform.

Lush Supersuite v1.2

7 levels, ranging from huge to tiny. Some take inspiration from Bungie levels (you'll know by the name), some are entirely original. All are well-constructed, and provide nicely for heavy carnage.

MKT Tutorial v.1.1

A 6-level (well, a few more, but who's counting) map containing tutorials on making a slew of cool effects in Marathon. These range from trivial (more realistic smoke contrails via a single change in the physics model entry) to seriously complex (swinging doors, breaking windows, exploding walls). You even get tasty bonuses like a real laser sight and a working flashlight (this is too cool for words). It's all described in easy-to-follow language, and shows off some of Chris's amazing Killing Time artwork. Absolutely worth a download, for all scenario makers. Upgrade adds curved archways, ...

Pong

Very clever- amazing it hasn't been done before.This one's a lot of fun. It is what it sounds like - you (and your opponent) are the paddles, missiles are the ball. The missiles can't hurt you... but if you miss one, the crusher that it triggers can... A blast.

Chokin' on the Splinters v2.0

A multilevel, familiar-feeling map... but you haven't seen this before, at least not in this form. Lots of tight spaces, good flow... but also easy to get trapped, easy to find yourself in a corner.

Cathode Ray Photosynthesis v1.0

An enormous map, with at least 3 distinct levels, all cleverly linked. Absolutely an Aleph One map... huge viewing distances, lots and lots of polys. For all that, getting around isn't too bad (as long as you don't get stuck underground).

Arthur vs. Makbeth 1.5

A huge map, several large, open areas connected by tight, twisting corridors. Lots and lots of baddies for solo play - maybe too many for net play (they all regenerate) - you get baddie jams in hallways. Otherwise, an interesting level - some fun strategy stuff can be done.

Benad's Net Games SDK v1.2

Now THIS is intriguing. This is a developer's kit for making cool net games like Rugby, Capture the Flag, and Defense. Up to 8 teams are supported. Inside, you'll find a modified version of Aleph One (because the netcode in the current release is 'broken', apparently), a modified version of the venerable Pfhorte 2.0 (plus source code), some small demo maps, and sketchy directions. It'll be very interesting to see what gets done with this! V1.1 fixes a small bug that allowed a ball to appear on a base if you died on it. V1.2 adds a copyright page, refixes that bug that 1.1 was supposed to f...

EwgaPax

Wow. One netpak, 77 levels. Yep, that's right, 77. Mostly pretty good ones, even... some novelty stuff, and at least one that really needs Aleph One (the last one)...

Pfh'Joueur Settings

ResEdit file containing instructions that will allow play of Pfh'Joueur under Aleph One. This didn't work for me until I upgraded to OpenGL 1.2.1... your mileage may vary.

Gemini Station -SDL- v2.0

An Aleph One/SDL conversion of Gemini Station 2.0. Converted by Randall J. Currie.

Genus Jraxii -SDL-

An Aleph One/SDL conversion of Genus J'raxii. Converted by Randall J. Currie.

Operation Wormwood -SDL-

An Aleph One/SDL conversion of Operation Wormwood v1.0.1. Converted by Craig Caroon.

Siege of Nor'Korh -SDL- v2

An Aleph One/SDL conversion of Seige of Nor'Korh v2. Converted by Randall J. Currie.

The Alderian Connection -SDL-

An Aleph One/SDL conversion of The Alderian Connection 1.1. Converted by Randall J. Currie.

Gladiator Station

A tight level, space station? Lighting is very nicely done - dark, but plenty of detail. Some really fun eye candy. A save term (very odd for a net level!). Unmerged on purpose, so you can add whatever physics you like. More weapons and ammo than you can shake a pfhorstaff at. Be careful with that SPNKR... you're more liable to hurt yourself than you enemies!

Brain Fade

A large Evil map, with a nice combination of claustrophobic spaces and wide-open arena-like areas. (Too many big weapons for the claustrophobic spaces, imo... but some folks like that.) Some line of sight problems if played under normal Evil, but it works without a hitch when using the Evil Addon for Aleph One. Go nuke someone!

Pfhor Years and Seven Months 1.5

Mostly dark, and mostly underwater (okay, sewage). A few walkways on the surface... beware of grenades knocking you off. Plenty of ammo, but no O2... so you gotta kill each other before you run out. (Shouldn't be too hard.)

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