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Be Quick or Be Dead -SDL-

An Aleph One/SDL conversion of Be Quick or Be Dead. Converted by Craig Caroon.

Carnage Among Enemies -SDL-

An Aleph One/SDL conversion of Carnage Among Enemies. Converted by Craig Caroon.

Chai'etra Saga Part 1 -SDL-

An Aleph One/SDL conversion of Chai'etra Saga Part 1. Converted by Craig Caroon.

Chai'etra Saga Part 2 -SDL-

An Aleph One/SDL conversion of Chai'etra Saga Part 2. Converted by Craig Caroon.

Hostile Takeover -SDL-

An Aleph One/SDL conversion of Hostile Takeover final version. Converted by Craig Caroon.

Marathon Infinity Demo -SDL-

An Aleph One/SDL conversion of the Marathon Infinity Demo. Converted by Craig Caroon.

Marathon:Evil -SDL- v1

An Aleph One/SDL conversion of Marathon:Evil. This ONLY changes to file format to work under SDL. It does not alter any levels, or change anything to utilize Aleph One's extra features. Converted by Craig Caroon.

Marathon:RED -SDL-

An Aleph One/SDL conversion of Marathon: RED. Converted by Craig Caroon.

Mare Ceti -SDL- 1.1

An Aleph One/SDL conversion of Mare Ceti v1.1. Converted by Craig Caroon.

Missed Island -SDL-

An Aleph One/SDL conversion of Missed Island. Converted by Craig Caroon.

Montsegur -SDL-

An Aleph One/SDL conversion of Montsegur. Converted by Craig Caroon.

Rising Sun -SDL-

An Aleph One/SDL conversion of Rising Sun. Converted by Craig Caroon.

Simplici7y Contest Entries

In April/May 2000, bungie.org held a mapmaking competition in which the goal was to make the most interesting map with only 7 polygons. The top 7 maps won prizes...

Marathon Dissent v1.1

The exact level count is fuzzy, due to multiple options, but Dissent is roughly 20 levels of pure Marathon fun. Realistic architecture (well, mostly - there ARE limits to the Marathon engine), a gripping story, and very well-designed gameplay add up to a scenario that'll keep you busy for quite a while.

Richard's Ten

A pretty amazing nethop pack, in that all the maps are quite good on their own - so 10 of them together is mindbending. These maps are medium-to-large, but still playable by smaller groups - flow is quite good overall.

RED MML Resources v1.02

A bunch of MML resources in a ResEdit doc... paste these into a new version of Aleph One, and presto, you can play Marathon: RED with OpenGL. In the words of the author, "...not only does everything work, but the cannon and microwave should have quite a bit more bite. As if they really need it." Lots of folks would argue that they do... in any case, try this out; RED is a pretty amazing package for Infinity, and should be even more impressive under A1. Version 1.01 fixes a small bug in the BNDL resource. 1.0.2 eliminates the "Aleph One cannot be updated, because it cannot be found" proble...

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