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Pfhew Hours and Fifteen Years 2.0

a map with high and low areas and platforms to reach them, this map can be pretty tricky but with some practice you'll get hold of it.

Space Fries v1.0

An arena type of map that works kinda like thunderdome. With the map comes a physic model called Carnage Fries and I suggest you to use it cause it can get really fun in multiplayer. Is probably insane. :)

The Great Temple of Madness 1.0

A very small map with two stories, the basment and the outside area. Well maybe not area, it is too small to be called an area. So yeah, this is tiny.

Two Words. v1.00

Since school is coming up, I may not be able to make as many maps as I had, so here's a final map before school begins. Please leave feedback on the map at Kidtofu@gmail.com.

Middle School Replica v1.0

This isnt my map i made- but a good friend made it and wanted it posted. This is his middle school- He says if you went to the real thing youd think of the map instantly

The Ty-D-Bol v1.2

A giant toliet that flushes. Lots of SMGs/ammo. underwater carnage!

Red Spectrum v1.6

Red Spectrum is my personal project -- a netplaying endeavor that now spans 24 levels. The netmap quality in this pack surpasses that of almost anything you'll see, and is pretty much the de facto standard for Aleph One games nowadays.

For a more extensive readme on the maps themselves, please visit http://irons.treellama.org/maps/ryoko/red_spectrum.html

Anyone who's downloaded previous versions, please dl this one. Barring any necessary tweaks or bug fixes, 1.6 will be the LAST VERSION of Red Spectrum, so it'd be wise to download this one.

Kito Carnage 3.0

An update of an old map of mine! Kito Carnage, actually my first map available on the Internet back in the old days!

Victory Dance v1.0

During June/July 2005, I ran a small netmap contest on the Pfhorums (http://www.pfhorums.com) and these 7 maps are the top 7. They're all made by different people, and are all somewhat different.

Dodge This! v1.0

Increases ALL projectiles to double speed, making them harder to dodge.

Kaboom-a-world 1.5

A big circular open map with a hill in the middle and buttload of assimilated BoB's falling down on your shoulders. Can you make it to the hill?

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