A pretty slick 3-level scenario based in a city... pay phones work just like they do in real life (which means not all that often). New monsters, lots of new textures, great gameplay... try it, you'll like it.
The D-Day scenario is the long awaited prequel to Bungie's early game, "Pathways Into Darkness", connecting that game with the universe of Marathon. In D-Day you will witness your own birth as the very first prototype Mjolnir Mark IV Cyborg - the Marathon Marine incarnate. And yes... prepare to meet your maker! 12 solo levels, 1 net map.
A twelve-level solo scenario with an intricate plotline, revolving around a rather disturbed AI named Wanda. Level design is quite good, although some of the puzzles seem to be repeated on subsequent levels.
When this solo scenario first came out in 1996, I played through the levels. I was impressed with some of the puzzles but I felt claustrophobic. After getting through this new port with all the new levels, I have gained a appreciation for this project.
A very unique and different type of solo map. From the maker of the Bob heads shapes patch comes a, at times, very funny solo adventure. Five levels, each with a different theme as you go throughout your mission to stay clear and find Luke.
Six levels of a upcoming scenario that has proven to have a place in the Marathon community. At first, if you try to compare it to all of the other scenarios coming out right now, you will think this as ...
A three level solo map, (really two-the first is informational), that has been ported over to Infinity. Definitely Eric Hill style-short, sharp turns, visually stunning and some pretty vicious bad guys.
A update to a previous released scenario. Winner of the Bungie Mapmaking Contest, this is a brand new game. Almost makes you wonder where the ZPC folks got their ideas from?? Great game--get this one too!!!!!!!