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Classic Net Maps II

The same map pak as listed below, but, this is provided with Terminals. This is the Ultimate Hop Net Pak. You can hop levels with the terminals now. All 61 included.

TexRay Workbench v1.0

A packet of instructions for creating Marathon textures using Bryce 2 along with Bryce templates. Support files are here and a set of 12 example textures that are stored as pics.

Audio Levels 2.0

A update of a great mapmaking assistant. These levels give you the sounds that go along with the pull downs in Pfhorte and Forge. This update now adds platforms and ambient and random sounds.

Bunker Hell

A very good construction idea! A large, very tall open air arena with bunkers sunken down in the bottom of pillars. Each bunker has weapons placed in them and some of the ammo is placed in the arena. In net play, these bunkers would be great for a "quasi-sniper" bunker. They are protected, IF, the other players don't have very good aim. If they do, watch out!! These sniper rooms can be turned into mortuaries. Worth the download...

Corridor of Death

A long central hallway built with the lava texture set. Many ports on both sides where Aliens continusely regenerate. At times there are so many of them that it is impossible to get good frame rates unless you are on a high end mac. This level was one of the reasons why my posting is so far behind. This map was really fun to play. Kill everything, kill all the Bobs and then get the chips! Have fun...

Gen Pfhorteen

A wonderful map that is a simple, basic and a visually stunning design. Great use of textures, great use of sounds and flow is generally very good. Object placement is thought out and this level will support large groups as well as small groups due to it's size. Check this one out and make sure to email the author and let him know what you think. Net modes supported-KoTH, EmFH.

Grenade It

A single level solo map with some interesting tricks. You might end up calling this, "Hit The Switches", but it's a pretty good adventure. This is the authors second map and he is steadily getting better. Your email helped him when I posted his first map in May, make sure you take the time again. Your aim needs to be good, just as the title suggests!

Infinity Cult

A good King of the Hill level based on the Jjaro texture set? A big open arena with a elevated hill in the middle. Slow moving platforms on the edges of the hill provides access. Transporters on the ground floor take you to the sniper ledges and to the recharger. Should provide for some great carnage and also supports EmFH.

Monorail

The top shot is either great wall detail or it is the layout of the monorail track. Such great ideas in this map, just a little much for a net map, but, still one that needs to be experienced first hand to get all of the benefits. The lights on the wall shows you which part of the track is lit and/or dark. Switches in the main room control these lights. There is a sewage trench that acts as the monorail. Entry and exit is very easy and the four gun rooms turn you into a "duck" at a shooting arcade as you go around the track. Teleporters take you from one gun room to the other and to the co...

Muay Die

A beautiful map visually. A large central outdoor arena that also acts as a hill. Transporters provide you direct access to some of the best spots in the map. Try it, you'll see. Supports EMfH and KotH.

No Way Out

Straight from the Read Me-- A big yard full of toys. A great playground. Good for 2 to 8 players, Every Man For Himself. A fast paced massacre can be had here. Watch out for the tight corridors though. And during testing I noticed that once in a while one of the blue projectile fighters has a mad half hour. It's really cool, and I'm not sure why that happens but look out for that. Two versions here, one with aliens, one without, (in case it gets too heavy). Enough said...

Objects of the Game

A level that in turn allows you to view the different objects that correspond with the pull downs in Forge. But, in turn it turned into a 3 level map that really is pretty good. Check this out and make sure to email the author to let him know that his efforts DO help. Especially if you are a beginning mapmaker.

The Playce v1.0

A medium sized arena with a oblong ring that wraps around the outside. The ring is exposed to the arena but it is separated by elevated platforms that will require you to good aim. Better practice you up and down keys! Based on the lava texture set, some good texture choices along with some great light sets. Support EMfH.

EMR Trilogy patcher v1.4.1

This is a patcher for the Excalibur: Morgana's Revenge Marathon1 Scenario. Use this ONLY if you have the Marathon1 game from the Trilogy Box set.

4711th Circular Arena

A beautiful example of what is possible with Chisel. A very large circular arena enclosed by a ring. The ring has a upper level where all the weapons are located. The bottom arena and outside ring has the ammo. A very good large net map. Visually one of the best I have seen.

Cemetery v1.0

Visually this is a beautiful map! It is designed for a large group that supports EmFH and KOTh. But, to be honest, visually and construction wise, this map is really nice. I jumped in to the ceremony in progress and started firing. There was so much carnage that the engine couldn't handle the number of aliens. Designed as a alien cemetery for 2 to 8 players, this thing was great. Play wise you will need to have a large group.

Chock Full O'Shots (mi)

A very large water based net level that is visually stunning to look at. Some very nice texture choices here along with some light sets that make it as stunning as it is. You will need large groups for this map. It is BIG. Supports EMfH or could be played solo or co-op with the aliens provided. Give it a try and let the author know what you think. Previously on the archive as a M-2 map, now ported over to Infinity.

Gladiators (mi)

Two different maps, basically the same level. 4 Man Carnage is a large net level designed for 4 players. IMO due to the shear size of this thing you will need more than 4. It is possible with 4 with 4 very tall pillars that have slow moving platforms to give you access to the top. The pillars are in a very tall and large room, (arena) with one small room off to the side. Ammo is light but it does regenerate at a fast rate. The second: A very good water based arena map. I will quote from the read me. "This map is for the gladiators out there. There's nowhere to hide.

Higher 4

It's hard to address this level. A very large map that can be played solo or co-op. The very best thing I can say about this submission is the light sets are very well done. In the large rooms that surround the inner "quasi" arena, are some of the best realistic light sets that I have seen yet. It actually looks like light that gradually goes from bright to dark all in one viewing distance. A very good job!

Infinity Saved Game Editor

Exactly what the title suggests. A editor utility to use with Infinity that allows you to take a saved game and change the parameters. More ammo, more health, etc.

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