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Created by CAPT MTPosse

Castle Uprising v1.0

A large net level that has some great constuction for the "castle" concept. Great lighting and some very good detail. Lots and lots of sniper pill boxes, elevated platforms that are just perfect for holing up and picking off marines. The king's throne was pretty cool....supports most net modes. Lighting was very good on this one...

Massacre at Southam v1.0

A large net level built on the pfhor texture set. A large central arena with a lot of view points, some ground level and some elevated. This level can almost be played on the ground or on the elevated walk-ways. Some great tricks with the Trooper room and if you find it, the flame thrower. Will hold up to eight and net modes are supported. Good for solo or practice also.

Corridor of Death

A long central hallway built with the lava texture set. Many ports on both sides where Aliens continusely regenerate. At times there are so many of them that it is impossible to get good frame rates unless you are on a high end mac. This level was one of the reasons why my posting is so far behind. This map was really fun to play. Kill everything, kill all the Bobs and then get the chips! Have fun...

Infinity Cult

A good King of the Hill level based on the Jjaro texture set? A big open arena with a elevated hill in the middle. Slow moving platforms on the edges of the hill provides access. Transporters on the ground floor take you to the sniper ledges and to the recharger. Should provide for some great carnage and also supports EmFH.

Muay Die

A beautiful map visually. A large central outdoor arena that also acts as a hill. Transporters provide you direct access to some of the best spots in the map. Try it, you'll see. Supports EMfH and KotH.

No Way Out

Straight from the Read Me-- A big yard full of toys. A great playground. Good for 2 to 8 players, Every Man For Himself. A fast paced massacre can be had here. Watch out for the tight corridors though. And during testing I noticed that once in a while one of the blue projectile fighters has a mad half hour. It's really cool, and I'm not sure why that happens but look out for that. Two versions here, one with aliens, one without, (in case it gets too heavy). Enough said...

The Playce v1.0

A medium sized arena with a oblong ring that wraps around the outside. The ring is exposed to the arena but it is separated by elevated platforms that will require you to good aim. Better practice you up and down keys! Based on the lava texture set, some good texture choices along with some great light sets. Support EMfH.

Cemetery v1.0

Visually this is a beautiful map! It is designed for a large group that supports EmFH and KOTh. But, to be honest, visually and construction wise, this map is really nice. I jumped in to the ceremony in progress and started firing. There was so much carnage that the engine couldn't handle the number of aliens. Designed as a alien cemetery for 2 to 8 players, this thing was great. Play wise you will need to have a large group.

Gladiators (mi)

Two different maps, basically the same level. 4 Man Carnage is a large net level designed for 4 players. IMO due to the shear size of this thing you will need more than 4. It is possible with 4 with 4 very tall pillars that have slow moving platforms to give you access to the top. The pillars are in a very tall and large room, (arena) with one small room off to the side. Ammo is light but it does regenerate at a fast rate. The second: A very good water based arena map. I will quote from the read me. "This map is for the gladiators out there. There's nowhere to hide.

Town Square

A very large square arena with a few tricks thrown into the square. The arena is wrapped by a a single hallway that wraps completely around the square. A water pool along with some elevated platforms that activate at different speeds. Large groups intended here. Enough ammo and weapons for all and will support EmFH and KoTH.