Browse Files

Conflict v0.7

Based loosely on a great deathmatch map from the original Quake, this map provides small groups with two large rooms to keep the action constant. Multiple paths and various levels will keep players alert from the start.

Fovea v0.4

Fovea pushes for an open outdoor feeling while trying to keep things close in quarters. This map goes far beyond the capabilities of Forge and the Infinity engine.

Engine/Zero Scenario v0.21

A must have to play E0. Contains the models, textures, sounds etc needed to play Marathon-type maps.

Engine/Zero And E0Edit Source v0.21

As per the GPL, this archive contains the source code for Engine/Zero v0.21 and E0Edit (Which is an RB program).

Point-n-Kill v1.0

A script that lets "guided" projectiles seek what you're looking at.

Endless Fun v1.0

This level is Built up of many heights and platforms. it is a smallish arena and you can fly up, down, side ways, all 360 degrees.

Juggernaut Co-Op Video v1.0

This is a sort of update on the Juggernaut project. I was working on a map for solo and co-operative Juggernaut missions, but I'm a bad scenario mapper, so I've passed the baton to someone else. This video shows what I had done on the map; it is a recording of a co-operative game. 2 players, Total Carnage.

Note: this is an MPEG video and not a Marathon film file.


Can-ned Food's Specialty Evil & Red MML ed. 1.1

Text MML files enabling a conversion of the original Marathon TCs Marathon Red and Marathon: Evil for any recent build, any platform.

The New Core CTF v0.9

Now with CTF, optional faster projectiles, four times as many gravity lifts, and patented 'Jjaro people mover' technology.

The Portal of Sigma v1.1

11 solo and net levels, new shapes, new weapons

and of course many new textures and secrets!

Sinister Boiler v1.0

This is a CTF map I made for the lua version of CTF that I released. It works fairly well with 4 players, but it's even more fun with more. This map should be used with the CTF lua script which can be found here: Enjoy!