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Trojan Spoiler Guide

Here it is!! For all of you that has emailed me along with the posts on agm. This has been compiled by Josh, Chris and Hamish Sanderson. This file is put together in open doc format.

Lun v1.01

A circular arena surrounded by a elevated ring. There is a small central hill that is enclosed by another ring that is acessed by jumping from the outer ring. This map sports some very good light sets along with some nice texturing. A fast, KotH map that will also support EmFH.

Many Maps

Many maps is the title of this pak and it describes it the best. There are 20 maps here and some of them, which I liked, are small enough for 2 to 3 players. Lots of levels here.....and some real nice ideas!

Marathon Atlantis Gold

A new scenario for the Infinity engine. 6 solo levels and 3 net levels are included in this pak. You will encounter some strange things with this map...

Outpost Isni v1.b

A very good solo evil map. This thing is the definition of "non-linear". I really enjoyed some of the level design. I have had this file for some time but have not posted due to a bug that is now fixed.

Waldo and the Yetis

Two very large oval arenas that are connected with a enlcosed ring that wraps around the larger arena. At first, you would think that this is very close to Marathon , but the extra arena makes it a bit unique. Walking along the edge of the outdoor arena, I got some weird effects when I turned towards the wall....but it didn't hamper the game any. Supports most net modes along with co-op and even solo.

Carnageville

A large so called "village" with buildings that are surrounded by streets. This level is wide open and you will find your self lonely unless you are in a big group. The buildings give you hiding areas, sniper perches and some secrets. Supports all net modes and comes in two versions. One at day and one at night.

Crossover

A fairly large net level built with the pfhor/alien texture set. Starting points are located in small, enclosed "bunkers" that open up to the map. Some 5-D with this one along with some pretty neat tricks..Light sets are pretty good and they are set to help some of the players if you are in the right spot at the right time. Most net modes supported....except KoTh. A couple of secrets worth finding and it will easily hold eight. More of the authors maps can be found at hisweb page.

La PetiteCarnagerie

A very interesting level..I spend a hour just trying to figure out how to get to the elevated areas. I will admit I finally went into Forge and got my answer. A very big oblong arena divided into three areas. A great map for EmFH. There is a secret in this one..look at the screenshot for a clue.

LSD in the Water Supply

A medium sized KotH net map best suited for 3-6 players. The hill is reached via teleporter that is in the water. A very tight level and should work great with small groups.

Space Popcorn

Outdoor arenas in space is a good way to describe this level. This level is supposed to be similiar to the pre ride areas at Disney World in Florida. Just visiting there, I tried very hard to find the similiarties. Wasn't able to, but, some of the design ideas of this level are very good. The teleporter will take you to a pretty neat area...

Carpal Tunnel

If you looking for some fast carnage with small to medium sized groups, then this map is for you. The author boasts of 284 kills with a 6 man group in less than 10 minutes with this map. A vertical, very linear two level tunnel built on the lava texture set. Fast paced fun with this one...

In Enemy Hands v1.2

A great KOtH map. Lava based level with a central hill that is accessible by running across some lava. Some sniper mini-hills around the main hill that provide for a hard task to stay on top. There are alot of directions to protect from in this one, so be prepared. Aliens are included for solo play. This level might be misnamed so be watching for a update.

Infinity Textures and Scenery

A set of PICT files for printing that contain all of the Marathon Infinity texture sets and corresponding scenery objects. A great reference tool...

Mikes Net Levels v2.0

A updated set of net maps that was previously posted at the HA These have been tweaked and rebuilt in spots for speed and a few other bugs. A giant leap in comparison...10 levels are included in this pak....and they support many modes. Some of these I found interstingly built. Check this pak out! It is worth the download...

Whole Lotta Smote'n

The design on this map is probably one of the best from this author. The use of stairs was very unique. It is hard to describe in a short paragraph. A lot of sniper ledges..some narrow paths....very large..dark dungeons...and some secrets. This level with support KtMwTB, EmfH Co-Op and their are aliens for solo practice. For the large size that it is it was extremely fast. Check this level out.

Rollercoaster

A small to mid size net level that is basically a wide open--open air arena. A couple of good sniper ledges acessed by teleporters along with some towers in the middle that serve as the hill for a good koTh map. The author is requesting feedback and filmes. so make sure to take a minute and let him know...

Show'em that You're a Tiger

A very, very large net map that is going to require a big group for it to be kept interesting. Some really good ideas in this level, big open connecting passageways that connect into a central open areana. The hill in the middle works well for KoTh. Due to it's design it works well with KtmWtB.. It would work great for this mode...

Temple of Zeus

A kill everything/practice level for the author of Amazoms and Robertas. This map works great with Amazons Deluxe or with the Bungie shapes. Some very tall, elevated platofrms inside of buildings. The buildings make up the different areas of the map and exploration is well worth your time..Not bad for a first endeavor...

Atrophied V4.1

A six level netpak for Evil. Some of these levels are very good and some have some "strange" ideas. Not bad, but different. Randal Shaw helped with some of the levels.

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