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DMMC Archive v4

The Durandal Map Makers Club is a group of AOLers who get together to make M2 maps. They release an archive each week, comprised of all the M2 maps made by group members over the week. This is their fourth release, dated 12/31/95. This one's four maps. Seems to be a water theme... (Except for Spanker Island, which felt an awful lot to me like the M1 map Cylinder (available in one (or more, maybe) of the Suicide Maps). Pretty good quality, overall... I wasn't overly fond of Water World Arena (which is *nothing* like the Bungie map of similar name), but Pfhlange and Assault of the Bobs were ...

Egan-Rac

This one's big, bright, and has some pretty cool areas. Very liberal use of ambient sounds, and some fun waterfalls (although a couple of them are just annoying). This one would be good with 5-8 players...

Mars Revisited

This ain't Mars. Well, it has the same layout as Mars, and it's a pretty nice map in its own right, but it ain't Mars... The carnage pit is now a (very deep) pool, brightly lit. The upstairs is open to the air, with vistas... The compilers in the water are pretty cool, but it ain't Mars...

Pfhlood

The first M2 map done (well, sort of) by AFCYdnar, the creator of Pfhorever and Pfhactory. This map was never finished (it's not 68K clean-use Ignore Zero Divides on those machines), and was never meant to be released, but it has already been leaked by some of his friends, so... It's actually a pretty nice small (sewage-filled) arena. Dark, and the liquid keeps the death rate reasonable...

Sky's The Limit v2.5

A nice, small, symmetrical arena. Flow is great, and the powerful stuff is a little off the beaten path.

Suicide v22

3 levels. These didn't thrill me as some have... and Circle Jerk has a bit of smearing if you're looking at the platform next to you as it moves (somewhat unavoidable, given the Marathon engine). Still fun, though...

Water Sports

All weapons and ammo are suspended in midair, and the only way up is inside the 5 water columns of this small arena. Tricky... but a lot of fun once you get used to it.

Bear's Net Maps v3

This is now up to six maps (although two are just the same map with different net options...). One is unstable on 68K macs-use the Ignore Zero Divides program to get around this. A pretty nice mix... small, medium, and large arenas, some nice twisty areas, a bunch of enhancements to take advantage of the new M2 features. Bunch of tweaks (texture alignments, etc.) Now comes with three physics models which make the alien weapon a bit more deadly...

Pfhactory v2.2CS

The CS stands for Chapter Screen. This map is identical to the above version of Pfhactory, except that it has a great chapter screen at the beginning of it... I'll leave 'em both up, because the first one contains films and an M1 version of the map that this one doesn't have. Only change in this version is that the 8-bit version of the chapter screen is now in color.

PG Mars Needs Women v2.0

A modification of a modification. This one started with Mars Needs Women, above, and then went on to make a few tweaks. Includes the map he started with (so if you haven't already gotten it, you can get it here), and a list of changes made. This version fixes a small bug that kept the skull from showing up in Kill the Guy...

The Ares Project

A loving renovation of Mars Needs Women. This one's better than the original, I think... the only criticism I have (and it's really minor) is that the upstairs may not be dark enough any more. Other than that, though... This is gorgeous.

DMMC Archive v2

The second release from the DMMC (12/17/95). This one consists of 10 maps. Two are already on this page (Cruiseman Maps). All the rest were done by the group's president. They are all pretty high quality, small arenas with a nice eye to alien and weapon placement.

Ignore Zero Divides

If you play on a 68K machine, GET THIS! It's tiny, and it only does one thing, but it might just be the most useful utility out there for non-PPC owners. The biggest cause of crashes is the presence of zero-length lines in a map. This leads the cpu to attempt to divide by zero, which makes it crash... Bungie seems to have fixed the problem for the PowerPC code, but 040 and 030 owners were out of luck, before now... This little baby simply instructs your cpu to ignore any divide-by-zero operations. Run it just before you play Marathon, and you'll be free of those pesky Type 4 errors forever!

The Grottos

A big map, with water-filled areas being the main link between the separate open areas... Lots of hiding places.

Pfhactory v2.0

Conversion of a *very* big M1 level. Plays best with 8 players... This archive includes some films and the M1 version as well.

Trench Warfare

You start in one bunker, and the object is to make it to the other bunker. Problem is, there's an awful lot of baddies in the trenches between here and there... Set up as a solo level (only one starting position), but could make a good net level for big groups.

Citadel of Antiquity v1.0

Once again proving that Waldo World was Bungie's most popular M1 net level, here's another version of that beautiful arena. This one's outdoors, and sports M2 niceties such as vistas, whistling winds, and shootable lights. Oh, yeah, and a shotgun...

Cruiseman Maps

A couple of converted M1 maps. There's an interesting port of Arena (looks like you're going swimming, but you're not), and a port of Halls of Death which is a bit hard to play in low-res due to the texture choices.

Torpedoes Away!

A mostly underwater map, which might be boring, except it comes with a physics model which allows firing of weapons. Lots of fun... (I wish the bobs would shoot underwater, too...) This doesn't crash my 68K machine, but it doesn't play, either-it just sits there (all sounds audible) with no visible image until I quit.

Marathon 2 Bridgemap v1.1

A very nice conversion of the M1 map. The outdoor vista can really throw you off... Update adds lots of baddies and special effects.

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