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M2 M1-Network Maps

A collection of the author's favorite M1 modifications (all of the enclosed levels can be gotten individually off this page, except one-the enclosed Mars Needs Women has been modified furthur).

Semantic Spaces v1.2

Sort of like Everyone's Mortal But Me, with a twist. Designed for King of the Hill, and would probably be pretty boring in any other mode (only one guy can get kills...). Check it out! A few more tweaks here...

Torture Chamber

Big, open spaces, and a small maze. Two crushers, mostly just for fun. (Don't watch 'em too long, your friends will waste you.)

Waterworld

A nice little level with a claustrophobic feel and a few nasty surprises...

Alien V1.1

Designed with the now-defunct Aliens Marathon project in mind, this map works quite nicely with the recently uploaded Aliens Shapes 3.0 package from the combo page. Dark, and well planned... This update has 3 complete levels, and the beginnings of the last.

Demolition v1.0

If these maps remind you of the Suicide series, it's because the creator of that series got the three Demolition collections started. All three of these collections have 10 maps in them. Most in this set are modified M1 Bungie maps (very much in the spirit of the first few Suicide maps, only with better texture alignment. Great flow, more weapons and ammo than you can ever use, no aliens. Very nice.

Demolition v2.0

10 more levels, in the same vein as Demolition 1... Get these and maximize your carnage!

Demolition v3.0

The third of 3 nepacks (10 levels each). This one's mostly original. Inspired by the Suicide series, these maps have the same play feeling, but more attention has been paid to details. Very nice maps.

Durandal Object Placement Editor 1.20

Does for M2 what the OPE did for M1. Allows simple placement of objects (including baddies and bobs) on any level. Add nasties to Bungie's net levels, so you can play them solo! This version adds a much faster searching algorithm and the Marathon 2 default set.

Holzp's Trimaps

3 large, geometric maps. (The third one uses a Marathon texture.) Lots and lots and lots of baddies...

Logan's Maps

2 Levels. Pretty well-done maps... One is a very nice rendition of Mike Neylon's "The Pit". (Doesn't look anything like the original, but that's what the readme says...) The other map is a model of the creator's house.

McSlink's Net Maps

9 levels (in 6 maps). Generally very good flow, good object placement, lousy texture alignment. Two (heavily) modified Bungie levels.

Water World

Very large, very open, very blue. Readme says almost all weapons are available, but frequencies mus be set very low-I never saw any.

Abuse Me!

A nice little arena, with a couple of good sniper positions (one's *really* hard to get to), set up for King of the Hill (or just plain carnage).

Achille's Hills

A windy, twisty map with lots of places to get lost. Good for KOH. No readme .

Claustrophobia

A windy, creepy little level... lots of places to pop up in someone's way, guns blazing. Watch your back.

Do or Die

An interesting little arena, differing from many KOH arenas by the fact that it doesn't favor the person on the hill...

Happy Pfhunball

The hill's not where it seems to be... No readme. Do not taunt happy pfhunball!

Hit the Switch

Big, lots of baddies, no ammo or weapons. (After about 4 minutes of running around, I had collected exactly one shotgun shell and no weapons.)

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