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Killer Weaponry v1.0

An even wackier physics model that changes ALL the weapons and one of the aliens' weapons.

UPDATE: Sorry, but the Read Me doesn't mention something important!

Root Square II v2.0

A vastly improved version of the classic "Root Square" map, with larger open spaces, elevators, more textures and much better weapons/ammo placement.

The 6th floor v1.0

Based from the school I currently studying , it's made on the sixth floor of the building inside.

Food fight! v1.0

A map set in (huge , compared to the reality) imaginary dining room

MTBP v1.0

For Bungie, but they didn't see it, didn't trust the disk.

A Tad Extra Lh'owon v1.0

Two netmaps that should fit 3-5 players nicely. Two- and six-player games should also work, but probably won't be as much fun. Note that both maps will work fine in both Infinity and Aleph One

C.H.E.F. beta v0.4

Beta version of the first 4 levels of a scenario in progress and the first netmap.

Diving High Nuts 1.0

A map with three pools and one of the pools acting as a hill. You can choose, climb up for more guns or climb down for the hill.

Hail to the Hammer v1.0

You ever wanted to change the layout of the whole map while in game? well, now you can!

Pfhew Hours and Fifteen Years 2.0

a map with high and low areas and platforms to reach them, this map can be pretty tricky but with some practice you'll get hold of it.

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