fileball.whpress.com
1996

November 1995

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Timeline

Castle Freakula

A castle. Big, with lots of open spaces. There's a nice little spanker ammo cache in what looks like a theater...

Infinity Suicide v4.0

Five levels, some ported from M2 suicides, some brand new. All quite playable (except maybe Kevorkian's Rooms, which will give you a horrible headache). Deadly Ledges is very nice for extremely high-carnage games.

Mr. Bathtub

A very large bathtub, complete with faucet, drain, and shower equipment. Mostly underwater (as expected, I suppose...).

Off He Goes

A nice little four-room level... sort of a space station, only with daytime landscape textures. Teleporters decrease the linearity brought on by the geometry.

Over Hill and Dale

A very large, up-and-down level (the name is apt), with a small central killing space. Teleporters will dump you into nice little sniper nooks... one secret, explained by the single term.

SeweRAT's Wild Ride-Infinity

An M2 level, updated with SMGs and a hidden term. For those who haven't seen it, movement is controlled by sewage-you can change direction, but forward motion is out of your hands. Takes some getting used to, but it plays pretty well.

You Don't Need To See My ID v0.3

A port of M1's You Don't Need To See My ID. A few glitches (missing texture in the center room, no lighting to speak of), but playable.

Marathon Art Guide

From the creator of Trojan comes this collection of tips, hints, and step-by-step instructions on how to create new art (sprites, not chapter art) for the Marathon series. Most of the work was done with M1, but the information is perfectly appropriate for use with Anvil. All documents are in Simpletext format, except for the Photoshop color tables and the like... If you're trying to create new monsters or weapons for Marathon, you'll find information of use to you here.

Son of RatRace v1.2

This is a great map!!! It is based on three rings, the outer one with windows that open so you can pick off your friend, the inner one that has the most room with some aliens and weapons, and the inner one that I felt a little cramped at times. All in all a cool map with a couple of secret transporters to some secluded areas..and just enough media but not too much. Water in this case. This one can be played solo also just watch out for the inner ring. Construction is quite good and there are some cool lighting sets.

UESC Armeus

A spaceship, with tons and tons and tons of baddies. (Instant regeneration...) You can get outside the ship, but there isn't much there.... If you find the secret ammo room, you've got a serious leg up. There's a bad texture on one elevator, but it's not a crashing bug.

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