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October 1995

August 1995

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Timeline

"Pfhor Ball, Corner Pocket"

Another Mike Neylon map. A pretty nice pool table... the table top makes a great open arena, and the pockets lead to some nasty tunnel fighting.

Chunnel

Two islands, linked by an underground passage. Looks like it'd make for great team play.

Deja Vu

A pretty well laid out level. You'll be far too busy trying to stay alive the first time through to really take stock of your surroundings, but don't worry, there are ways around that... For your own enjoyment, don't read the terms before playing.

Director's Cut V2.0

Three (well, really two) levels. Visually pretty appealing. Playable as net levels, as well. Some pretty cool tricks (check out the reactor on the second level carefully).

Freek 3Pak

Three net levels. Lots of teleporters, and catwalks over lava... Mostly well-lit. A couple of nasty surprises.

Hulk Farm

You are the Marathonian, the Hulk Hunter. This should give you a pretty good idea of the plot of this level... (Actually, the readme's pretty interesting.)

Imprismed

Named for lighting effects that you don't have enough time to pay attention to... Mostly pretty tight (not too much open space), but spread out enough that there's room for 4 or so players. Two rechargers that are VERY hard to use, especially with more than two players...

Mobius

Looks small, but it's not... Readme says it can be played solo, but there really aren't enough aliens...

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