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Umbrellas Recommended...

A convoluted map, with teleporters everywhere, lots o' baddies (or just some, depending on which version of the map you play), and the Gallerie de Despayre, where nasties fall on you unremittingly from out of the sky. Rain of Pfhorror, with the excess baddies, is great for solo practice, and Drizzle of Pfhorror holds an acceptable number for net play. Been sitting in my inbox for way too long now...

Demolition v1.0

If these maps remind you of the Suicide series, it's because the creator of that series got the three Demolition collections started. All three of these collections have 10 maps in them. Most in this set are modified M1 Bungie maps (very much in the spirit of the first few Suicide maps, only with better texture alignment. Great flow, more weapons and ammo than you can ever use, no aliens. Very nice.

Demolition v2.0

10 more levels, in the same vein as Demolition 1... Get these and maximize your carnage!

Demolition v3.0

The third of 3 nepacks (10 levels each). This one's mostly original. Inspired by the Suicide series, these maps have the same play feeling, but more attention has been paid to details. Very nice maps.

Holzp's Trimaps

3 large, geometric maps. (The third one uses a Marathon texture.) Lots and lots and lots of baddies...

Logan's Maps

2 Levels. Pretty well-done maps... One is a very nice rendition of Mike Neylon's "The Pit". (Doesn't look anything like the original, but that's what the readme says...) The other map is a model of the creator's house.

McSlink's Net Maps

9 levels (in 6 maps). Generally very good flow, good object placement, lousy texture alignment. Two (heavily) modified Bungie levels.

Water World

Very large, very open, very blue. Readme says almost all weapons are available, but frequencies mus be set very low-I never saw any.

CA Maps

3 maps. Nice concepts. Two require teams to be much fun... but the teams can be as small as one person each. These are well-designed, and worth the download.

Fortress of Solitude v1.1

An open arena with a tower in the center, and a spiral path around the outside to reach it. This version fixes the zero length line bug the original had.

Pfhinale v1.0

This is another rf reddig map, released many months ago in an almost finished state. I finished it. Enjoy. This is what a small arena should be.

Sniping on Snipers

When I first tried this, I hated it. After about 3 minutes, though... this is a pretty decent map. Well laid out in terms of ammo/weapons vs. open space... there's no free lunch here. You want stuff, you got to take chances.

Barrel of Monkeys

A multi-level arena. Light plays a pretty key role here... and there are secrets to be found, if your playmates don't kill you first... It's on the small maps page because it's all pretty much in one room, but it can easily support more than four players.

Sky's The Limit v2.5

A nice, small, symmetrical arena. Flow is great, and the powerful stuff is a little off the beaten path.

Suicide v22

3 levels. These didn't thrill me as some have... and Circle Jerk has a bit of smearing if you're looking at the platform next to you as it moves (somewhat unavoidable, given the Marathon engine). Still fun, though...

Akira Complex

5 levels. Mostly simple, with no place to hide-geometrical. Good for carnage... The title map is somewhat more complicated.

Carnage Galore

Lots of very long, very narrow passageways, and no real ammo. Comes with a physics model. Impossible without it (the hunters will take you down very quickly), but way too easy with it...

Tesseract

A really simple 5D map. So simple, in fact, you may have trouble finding the 5D space... until your fodder is in it.

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