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December 1995

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January 1996

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February 1996

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April 1996

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Timeline

Lava Extreme!

A simple net level, probably best with two players. A couple of ledges are separated by a lava pit. One player can control the lava, and teleporters from one side to the other are at the bottom... just make sure your opponent's nowhere near the switch when you jump in.

Hunting Hunters (m2)

A pretty nice little arena, with lots of side passages, and WAY too many hunters. I guess if you were into practicing against them... Don't get trapped in the bob generation room.

Lost Angles2

7 maps. A few are ports of the M1 version of Lost Angles (I think). Others seem to be new. Generally decent layout, a little bit sloppy (lots of bad textures, misaligned textures, that sort of thing), but good play.

MerryGoRound

Four maps. Two are straightforward arenas, but the other two have some unique features... See how long you can stay on the hill on Piston (sniper points are placed particularly well), and InnerSpace is pretty cool.

No Soup For You!

An arena with a sort of a spiral staircase looping around and above it. Lots of wall openings, but once you're past the first ring, you're pretty much out of range unless your opponent is REALLY slow.

Squish

Imagine Everyone's Mortal But Me with deadly sniper seats... A grenade from the hill into any sniper seat will make life very uncomfortable for anyone in there, whether the grenade hits near them or not. A pretty fun secret that will never be seen by folks not using custom physics models (like the one enclosed).

The Corporate Ladder

Simple in design, but pretty fun in netplay. Four staircases meet in a cross, with the hill at the top. Around the bottom is another ring, with ammo... but you actually have to be coming up the stairs to get a shot at anyone at the top. Watch the walls when wielding that spanker...

Axio-WEE

A modification of FrigidMan's Axiocranium (authorized). New secrets, many more baddies, and some really, really death-dealing physics. (Do NOT, under any circumstances, be holding the fusion pistol when it overloads.)

Death By Accident

A large, rather geometrical level. Lots of different areas, with different challenges and tricks. Heavy use of windows-use 'em for sniping.

100 D.P.M.

Seemed an awful lot like a cross between Thunderdome and House of Pain (using HoP's textures).

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