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A tiny arena, surrounded by lots of dark passageways and underwater areas. Lots of places to run... but no room to manouver once you get there.

Forge 1.0.4 Updater 1.0.4

An updater to bring Forge up to v1.0.4. This is the latest, and last release of forge by Bungie Software. It is claimed as the best version of them all, however some would argue that. Make your own decisions.

Anvil 1.0.3b4 backdater 1.0.3b4

Backdates Anvil 1.0.3 to the last really stable, bugfree (mostly bugfree) version available. This one has all the enhancements that they wanted to put into 1.0.3, without the really nasty sequence bug that 1.0.3 has.

Courier 11

This one's huge... A little rough around the edges, but very playable... worth a look!

Marathon Film Installer 1.0.3

The Marathon Film Installer will allow you to extract, delete or change the films found in any Marathon application (M1, M2 and M00). New in this version: it supports Excalibur: Morgana's Revenge by the MMMG. It also bears a new cool icon, thanks to Sean Patten.

Marathon Shapes Juggler v1.3

The Marathon Shapes Juggler is the next generation of the Shapes Shuttle. It allows to transfer shapes collections to and from Shapes files, to store them in Shapes suitcases and to create Shuttles for easy installing. It also corrects a couple of bugs in the Shuttle code (notably the optimization bug). New in this version: As Micro$oft would say, this version includes "tens of thousands of bug fixes". Sounds scary? It should, but maybe not for this! :-) Anyway, a must-have version.

Texture Mover

Again, at the request of David Twist from the MMMG. This util is designed to help port M1 maps to Infinity. It can take all the info about floor/ceiling/wall textures of one map, and copy it into another map. This is mainly useful if you want to nuke'n'pave a map without having to retexture everything. Although I'm not really planning on retouching it unless someone really wants me to, I thought I'd release it to the public.

Texture Switcher

The Switcher was made at the request of David Twist from the MMMG. This util is designed to help port M1 maps to Infinity. It can replace every instance of one texture with another, throughout a level. Although I'm not really planning on retouching it unless someone really wants me to, I thought I'd release it to the public.

An Al Called Wanda v.1.0.6

A twelve-level solo scenario with an intricate plotline, revolving around a rather disturbed AI named Wanda. Level design is quite good, although some of the puzzles seem to be repeated on subsequent levels.

Fm: Tipatae Tibatoh (oo)

Tipatae Tibatoh is a map I designed for the Tempus Irae II: The Lost Levels. The map was then designed for Evil and then Infinity. The Infinity version is just a plain simple carnage map with no special physics are adjustments.

Fm: Clan Wars (oo)

Battle of the Clans was made for Evil initially, and was supposed to be ported to Infinity. For some reason, this never happened. So, I yanked out the map and ported it to Infinity in this file called Battle of the Clans.

Tina Sounds

These patchers replace bob sounds with Tina sounds. One patcher does bob sounds for M2 and Minf, and another patcher does bob sounds for Minf vacuum bobs.

Marathon Universal Patcher v3.5

Actually modifies your Marathon app to change your starting setup. You can add invincibility, weapons, ammo, health, oxygen... and you can add a save anywhere key (for both PPC and 68K!). Works on all marathon versions through Infinity 1.5. By the author of the various M2 film patchers.

Chai'etra Infinitus

A combination of The Chai'etra Saga, The Hammer of the Gods and Fallen Angel all put together and ported over for Infinity. The M.A.D.D. patch is vital to this game, (made by Quartz) and really makes these levels unique. A great download!

Lun v1.01

A circular arena surrounded by a elevated ring. There is a small central hill that is enclosed by another ring that is acessed by jumping from the outer ring. This map sports some very good light sets along with some nice texturing. A fast, KotH map that will also support EmFH.

Many Maps

Many maps is the title of this pak and it describes it the best. There are 20 maps here and some of them, which I liked, are small enough for 2 to 3 players. Lots of levels here.....and some real nice ideas!

Marathon Atlantis Gold

A new scenario for the Infinity engine. 6 solo levels and 3 net levels are included in this pak. You will encounter some strange things with this map...

Waldo and the Yetis

Two very large oval arenas that are connected with a enlcosed ring that wraps around the larger arena. At first, you would think that this is very close to Marathon , but the extra arena makes it a bit unique. Walking along the edge of the outdoor arena, I got some weird effects when I turned towards the wall....but it didn't hamper the game any. Supports most net modes along with co-op and even solo.

Carnageville

A large so called "village" with buildings that are surrounded by streets. This level is wide open and you will find your self lonely unless you are in a big group. The buildings give you hiding areas, sniper perches and some secrets. Supports all net modes and comes in two versions. One at day and one at night.

Crossover

A fairly large net level built with the pfhor/alien texture set. Starting points are located in small, enclosed "bunkers" that open up to the map. Some 5-D with this one along with some pretty neat tricks..Light sets are pretty good and they are set to help some of the players if you are in the right spot at the right time. Most net modes supported....except KoTh. A couple of secrets worth finding and it will easily hold eight. More of the authors maps can be found at hisweb page.

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