fileball.whpress.com
November 6, 1996

September 1996

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Timeline

RebelBase

Part two of the Interceptor Series. Two levels, both with some seriously beautiful mapmaking techniques... You're charged with protecting the Rebel Base. Keep a sharp eye out for oxygen rechargers and save buffers... you'll need 'em. This one's worth the download for the platform techniques alone.

And check out the Digestible Chunks page, for floppy-sized pieces!

Shadow of Death v1.1

Extremely Thunderdome-like. Choice of textures gives the map a gentrified feel... small enough that carnage should be very, very high. Update fixes some lighting bugs, and tweaks ammo. Like all Carnage Inc. levels, this can also be found on the author's web page.

The Succulent Nipple of Life

For anyone who ever played the M1 map Aim High, you'll recognize the feel of this map-enclosed catwalks above tall platforms and a lava-threaded base. For any who haven't, you'll find this map requires real up-and-down aiming abilities... and the skill to recover from weapon recoil. Far easier to look at in hi-res than low.

USIT v3.2

An Infinity port of an M2 map. This is based on the author's work building in Norway. This version seems to have more open space than the first one, and there were various other tweaks to take advantage of the new engine (Flechettes and lots of ammo available...).

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