Roam is a concept map I came up with while trying to get to sleep. I was thinking, "Wow, wonder what it would be like if we played a King of the Hill map where the hill kept changing locations during play."
This map is made for every type of play, including solo carnage fun. It also has a deadly hill... where some might feel over confident with the cubby area they can hide around, but any well executed spnkr shot will kill them...
This station has fallen prey to the AGB (Astronomical Gaming Bureau), and is now the battle field for the masses. Players are now thrown into the canyon, to battle to the death. Aliens and even B.O.B.s have been sent in (although very unsuccessful). You have been chosen to be one of the gaming participants, good luck.
Winner of many awards. Desperate Measures is a Map designed to be fast. I limited myself to around 90 polygons, which is very small if you wish to make a decent map! However the Hill play on this is unmatched.
Continuing with the theme of Pfhor Winds, comes Hata, a power station for Pfhor Winds. Hata was the first of its kind to have a fusion propellant system to give great power to all of its surrounding uprisings.
Each level contains a nice ammount of aliens, so if you wish to go solo and romp around carnaging to your hearts content, it will be much more satisfying because it contains aliens. If you don't like them during net play, then check them OFF in the Gather Net Game dialog (duh).
Pfhor Winds is one of the most liked maps I have ever made. It is one of my personal favorites as well, because I have racked up many hours in this with fellow Marabuds.
Axiocranium is almost like a gothic church where carnage takes place in and about...with the huge locked gates, players are not allowed to leave, so they are forced into combat.