I really don't know what Bungie was thinking this time around with the alien textures. Sort of like a bad golfing quartet on acid... and this map makes full use of them. Sort of a big ring, with a small room in the center. Lots of minibobs and ticks... This version adds quite a few features, making it much more playable as a net map.
4 maps, for the week ending 1/7/96. Two have been seen before (Mutiny is good on the small maps page, and Assault of the Bobs from last week has been redone to be mostly underwater), but the other two are nice.
A big, rambling level. Lots of twisty, windy passageways with drop holes into water-filled tunnels... In order to facilitate flow, the underwater tunnels have been removed. Really shrinks up the subjective size of the map.