Interesting premise-all but one net player start in the same big room, the single outcast starts in Hell, and has to find his way out. No nice way to test it single-player, because the Hell starting location never gets used.
10 Levels. Very nice concept-ten solo levels were hacked to provide small, enclosed spaces for carnage. Teleporters and elevators were added as needed for flow. A little rough (some texture smearing), but no major problems.
10 Levels. Very nice concept-ten solo levels were hacked to provide small, enclosed spaces for carnage. Teleporters and elevators were added as needed for flow. A little rough (some texture smearing), but no major problems.
An annoying infatuation with elevators, rooms that are *way* too tall (this is the first time I've felt vertigo jumping off a ledge in Marathon) and an incompatibility with 680x0 macs makes this one hard to recommend.
Six levels. Simple textures (one in Pfhor style), geometric layout, good net levels. (Too many walleye powerups, tho.) Nice use of elevators. Works only on PowerMacs.
Sort of a demo map (actually comes with some tutorial-type stuff) of interesting special effects. Incorporates the two-level stairs shown in Pfhunky Stairs (found in the Novelty Maps section). A bit hard to get around, at first.