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All Years

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Timeline

Chisel: Monster Converter v1.0

Monster Converter is a Chisel plugin that lets you avoid an unpleasant quirk in Forge. When M1 maps are converted to M2 or Infinity maps, Forge ignores the fact that the monster order changed... so you have to go through your maps and click every single one to convert it. (Or you have to nuke the map.) Monster Converter fixes this. This plugin is also available as part of the Chisel 2.1.6-enhanced package.

Chisel: Polygon Converter v1.0

Polygon Converter is a Chisel plugin that allows much more logical remapping of M1 to M2 or Infinity polygon types. This plugin is also available as part of the Chisel 2.1.6-enhanced package.

Chisel: Poseidon v1.1

Poseidon is a Chisel plugin that lets you flip a marathon map (M2 or Infinity) around the X, Y, or Z axes. Pretty slick, actually. Version 1.1 fixes a number of small bugs. This plugin is also available as part of the Chisel 2.1.6-enhanced package.

Two Shapes Utilities v1.0.1

Two programs: 12oo Shapes Mover, which moves shapes chunks from M1 shapes files to M2/inf shapes files... and 1-10 Twiddler, which can help with the 1-animated/1-non-animated switching problem. (If you don't know what that is, you probably don't need this.) Very useful tools for scenario builders! v1.0.1 fixes a small bug that kept the Twiddler from recognizing M2 files.

Marathon Sound Editor v1.0b6

This program will allow you to fully customize your M2/M00 sound files. Check out its web page! b5 Update allows in-place editing-you can overwrite the existing file, if you want. (Thanks, Charles!) b6 update reactivates the code to verify class IDs.

Chisel: PLATformer v1.0

PLATformer is a Chisel plugin that lets you perform some previously impossible feats with platforms. Demo maps are included. This plugin is also available as part of the Chisel 2.1.6-enhanced package.

Marathon Map Viewer v1.4.1

This is one of the coolest tools to come along in a long time. It does just what the name would suggest... it allows you to view maps. It works a lot like Forge's visual mode... except it has a few extra features. Up and down motion is supported (shades of Pfhorte's viewer), and maps can be viewed fully-textured down to wireframe, with almost anything in between. It requires OpenGL, a 3D-rendering interface which is becoming quite common. OpenGL on a 3dfx card requires full-screen mode, which the Viewer doesn't support, but if you have an ATI Rage Pro or Rage 128 (or, according to Apple, ...

Chisel: Texture Munger v1.0.2

This is one of the slicker chisel plugins out there... but it's pretty hard to get your mind around it. It lets you use two texture sets on a single level (by mapping the textures to their appropriate origins), or it lets you convert a level from one texture set to another painlessly. (Okay, nearly painlessly.) It's astounding. And it works. Play with it.

Chisel: Wot dat tag do den? 1.2.1

An update to an amazingly useful Chisel plugin. This allows you to see what tags are activated by which switches or chips, and what the resultant action is. 1.1 fixes the effect to work on merged maps as well as unmerged. 1.1.1 allows the overwriting of an exising Tag report. (If you've updated the tags, you certainly don't need the old report, do you?) Use this when new people join projects (to see what's already been done), use this when coming back to old maps you don't have notes for (you do keep notes, don't you?), use this as a last resort when playing scenarios that you can't find ...

EMR Anvil

Resedit file containing the resources needed to edit Shapes files from the Excalibur: Morgana's Revenge scenario.

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