fileball.whpress.com
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Timeline

Foxbase Alpha

Two Maps, TI application rules! Read Me has to be converted, it's a dialog in movie format; but what a Read Me! Everything here, explicit instructions. Twenty minutes play recommended with players/teams only way to go. Towers/Castles with jails and various entrys, switches to lock in/lock out opponents, raise/lower a drawbridge. Beautiful layout, leaping to ledges allowed! Winding paths puts one in harms way from any Team's sniper who has the 'base'. 1x here, 2x there. Advantage; more ammo in certain areas. Infinity map, exactamundo layout, textures only difference. Appeared in m...

Serotonin Uptake Inhibitors 1.5

This guy's the master of flow. 20 maps, all beautifully laid out, plenty of weapons, no getting stuck on a slow elevator, not a texture out of place. Gorgeous. You could stay busy with this one for weeks.

Trees

A series of courtyards, connected by stone passageways. Very castle-looking. Fantastic attention to detail, especially in the lighting category (although sounds seem to have been neglected). For big groups, this provides a nice balance of open space and tight corridors, with just enough entrances to give someone an out if he's getting shot badly. (For smaller groups, you might be hunting for someone to kill.) Weapons and ammo are segregated... you'll most likely be using the same weapon until you're killed.

Mare Ceti v1.1

A very impressive solo level, with fanstastic puzzles, plenty of carnage, some way-cool tricks, and a storyline that ties in wonderfully to the original Tempus Irae story. It feels like an original TI level, although as far as I know, Dispatcher had nothing to do with the Nardo team. I'm pretty amazed with how much you can get into a single level, actually... Play this one, it's great. (I can't remember the last level I found myself leaning forward against my desk, fighting the current...) Update tweaks a few things for better gameplay, and adjusts map goals to allow finishing the level af...

Brief Nardonic Requiems v1.4

Two very good levels from what a great marathon author. The first level Translation into Loyalty, consists of a few mini arenas with the Tempus Pfhor texture set. The second, I Used to Be uses the outdoor enviroment from Tempus. Two very fun levels that can also be played solo. 1.4 update tweaks lighting, textures, and layout to improve gameplay.

Obituary (ti) v1.1

A nice arena with a raised hill, and side passages for added flow. Death rates get quite high when players can shoot across altitudes... Now tweaked with better weapon/ammo placement.

Round the Darklin' Tree

A small circular killing field, surrounded by an outer ring and filled with just enough stuff to make life interesting. Lots and lots of invisibilities... Pass through the center to kill the lights, pass into (or out of) the outer ring to bring 'em back up. For added fun, the Tempus Choir is replaced by Alvin and the Chipmunks. A fast-paced blast.

Blood and Steel v1.0

A very nice large arena, with a fast-moving peripheral ring. Two rechargers in the center, but if your opponents are any good, you won't be able to use them. In solo mode, the aliens give you a nice run for your money... troopers and hunters regenerate at absurd rates, but enforcers and fighters are on your side to help out. (Careful, though... there are enough enforcers that friendly fire is a real hazard.) Attractive design, and great flow.

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