fileball.whpress.com
1996

November 1995

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Timeline

Look at the Loser in the Middle

A nice simple arena-like space... a central cage, and a light-and-shadow area around it. The central person gets a spanker, and invincibility, but can't move. The outside folks get fusion pistols and assault rifles... and shadows. This isn't new, but it's been lost in the depths of my hard drive for months.

11 Netmaps

11 pretty big maps. Generally very well-constructed, but using a huge variety of textures per map (adds to eye fatigue after a while). Flow is usually pretty good, and textures are nicely aligned. Worth a look if you have a group of 4 or more.

Jeff's M1 Maps

13 maps. Eight are already here, as Vertigo Maps. The other 5 are worth the download... generally, interesting-looking maps. (Some look better than they play.) One of these will make you go blind if you play it too long...

Spaceship Station

A very nice multilevel map. Teleporters are color-coded, to help you figure out where you're going, and lights can make hallways safe or dangerous, depending on which side of the switch you're on...

Stairway to Heaven

Very simple, but it plays well. High carnage with anything more than 2...

Three Chips

A single-level solo map. Your goal is to collect three repair chips... two are pretty easy, one's a bit tricky. A nice little 5-D area in the middle...

Marathon Revisited

A pretty incredible 26-level scenario from a Danish mapmaker. Quite a bit of new art, as well as art "borrowed" (with credit) from other work... The storyline is conveyed in chapter screens-the terms you find simply contain the secret terms from the original Marathon, in case you missed them the first time around. Some unpleasant tricks are here (save whenever you get the chance, since there are more than a few dead ends), and some silly stuff (pictures of naked women in the marine jail cells, the bobs are now boobs (and pretty well done, too), that sort of thing)

Virtual Spaces

A collection of maps of buildings, and new textures to make them look right. No weapons, and no aliens (well, there are bobs in one...). It's more of an architecture display than anything else... A couple are spectacular, but many textures are badly pixillated.

A A

Four maps, none of them really playable. They're mostly idea maps... sort of trying out new architectures. A couple would make nice additions to existing maps...

Bob World Headquarters

A bunch of bobs, and a bunch of aliens... the only weapon is a single spanker. The readme says wait until you have it to start killing bobs... but when I did that, there weren't any bobs left.

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