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All Years

January 1996

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April 1996

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October 1996

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Timeline

Coleseum

A small arena/pit surrounded by two rings, with only one having window access to the arena. Some of the best detail work with this texture set yet! There are two ammo rooms off of the upper ring that should lead to lots of carnage. The upper ring and rooms are accessible by transporters and thank you Mike Holder, for making a way out of the pit. Many of the pit arena maps I have seen lately does not provide you a way out of the pit, this transporter should provide for some high carnage and some extra life. Check out the dynamics with this one, it is worth the download.

Fear of Falling

For as large as this level is, it really was impressive on how fast it still was. This thing just about maxes out the limit on sight lines with the marathon engine. In one way, this could be a water arena with the ring that runs down at a lower level around it. Or, it could be a good king of the hill with the use of the teleporters and the splendid hill that has the great view in the screen shot! This map has it all, I will not spoil it by describing everything it contains. It comes with a film and is merged with a physic model that affects the bobs. I will try this out with our net heads ...

Amazon vs Robertas

From the authors web page... Roberta, the female bob, is now ARMED AND DANGEROUS!! Sometimes she fights with you and sometimes she fights against you. Amazon Fighters are now ported into Infinity.

Babs Deluxe!

Okay folks, here is another one...but I must say this has been done very, very well. This patch comes with a sound patch, shapes patch and a map. This patch will turn those innocent civilian bobs into BabS!

Female Cyborgs

There seems to be a run on female shape patches lately and now this one takes the cake. No harm intended here, this is really a fine job and the author has spent some time with even the colors.

Shamrock

A well designed large net level. Designed in the outline of a shamrock, this map was constructed very well. Flow is good, the lighting is bright and the overall design is well open for those that like some room to maneuver. KOH and KTMWTB would work very well with this one and with 2 to 3 it would be pretty slow. Two exposed, well elevated switches that control the secrets and media. Other than that, wide open, fast and ready for carnage. Sounds are limited and textures are well selected. I found a couple of unstable polys but I had to really hunt for them..other than that, mostly error free.

Spanker Bobs

I have had this patch for about a month now. It was sent to me and for some reason I never got it up. To the author I apologize. This is probably one of the cleanest jobs I have seen yet.

Ruiners Map Pak

6 Levels-a couple of them have the best light sets I have seen yet. When these first came to me they were in a different order.....so I will try to get the order right in the descriptions: 1) Anythings Possible-Media level with water cannons, various net play possible. 2) ArchiTorture-(I hope this is right) a space arena with a cool trick....some obstacles slow the flow down-rectangluar in design 3) EgneHenotS: the best light sets I have seen to date. Get this just to look at these lights. (study the name a minute and see if you can figure out what the construction is based on) 4)The Pain ...

3 a.m. Bakery Trucks N' Roadkill

Cool name for a map, huh?? A large square arena with a 5D type of hill. You will have to hunt for the spankr', and this should be a fast map. Small, good flow and lighting is done well...

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