Created by Frigidman™

Fm: Gravity? v4

A fairly simple concept map. Center area with a gravity defying column of spinning water that you can use to launch yourself into the air. The rest of the map is hallways for those lurker types.

Texture Combinations with Forge

This is my guide to making the combination textures in Forge that used to be possible when we all used Pfhorte. Some say it will crash the Marathon engine. I say, take it from the man that is the leader in Map Making... This information is also found on the Hasturs workshop, or in the hasturs archive here.

Siege of Nor'Korh v2

This is the Prequel to the wonderful conversion known as Marathon:Evil. Evil finishes the unfinished business you have at the end of this scenario, and continues on further.

Fm: Net Hop Pack v1

This is a pack of 8 net maps strictly for use with Marathon Infinity. It contains some earlier versions of many of the levels here, I have not updated this NetHop with the latest versions (no demand for it). The thing that makes this different from the Infinity Map Pack, is that each level contains a Terminal from which you can jump to the next map during the same game.

Devlin Teaser Mov

This oldversion quicktime movie was made and sent abroad to many newsgroups as a "teaser" of the upcomming large conversion project.

Siege of Nor'Korh v1

Siege of Nor'Korh! This was the first solo adventure that I created. It has rated the best as a single person made scenario to date. Get the Infinity version if you have Infinity... because it's A LOT BETTER.

Fm: Pool Set v4

My first Marathon2 levels. I was fascinated by liquids, so thus the reasoning behind these. I was learning new ways of making flow and attack fun. Not very fun now though! Heheh.

Fm: Temporal Lab v1

First in a series I never finished. The reason I never finished the series was because I didn't want to be limited in what I could do. Following a series format, would have limited me.

Fm: Arena / Mars v1

These maps are converted versions of the original Marathon net maps. They are tweaked and adjusted to weird ends to provide enjoyment. More of novelty than anything.

The Pfhorte Guide vFinal

This guide is not strictly for use with Pfhorte, because it explains some basic concepts and other ideas behind creating maps for Marathon. If anything, it's a hoot to read through because it's nostalgic historical writing. Many people still write me today telling how they ejoy this!