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Created by Beer Can (Aluminum Cylinder)

Galactic COLOUR Landscape! v1.0

This is an absolutely spectacular "Space" landscape replacement for any Marathon Shapes file, in full and living COLOUR! The shot is a colossal sweep of the cosmos, as photographed by NASA.

:: Beer Can's :: "StarScape" Landscape v1.1

A very, very simple StarScape, created by :: Beer Can ::, to replace Bungie's "Space" Landscape (#4 in the Shapes file) with something that looks more "immediate"...and also more like a night sky you'd see from the deserts of earth.

Galactic Space Landscape v1.0

This is an absolutely spectacular "Space" landscape replacement for any Marathon Shapes file. The shot is a colossal sweep of the cosmos, as photographed by NASA.

The Lost BoB Sounds! n/a

As discovered in the M2 Preview (demo) release, here's some of the legendary "Lost BoB" sounds...quotes that never saw the M2 or M3 light of day. In WAV for Wintel users, in "System" format for Mac users.

No Stinking Type Pfhor Errors! for A1 Final

This innovative map was probably the very first 3rd-party level I ever ran on M2 (back in 1996/1997), and it's still a fave. Looks GREAT in Aleph One, too...with the proper M2 Shapes, via Raul Bonilla's "M2 Shapes Shuttle for A1", or with the standard Infinity Shapes. Either way is awesome!

Aleph One Test Maps Final

Presented to the community as a "whole", this is a set of test maps that really push the Aleph One engine, sometimes beyond the borders of reason, but all for a good cause. Excellent way to see just what Aleph One is capable of. Nice information to have, both as player and mapmaker.

Much Superior Grenade v1.1

On Bungie's "Grenade Launcher" sound: Having actually used a similar weapon "back in the day", I've always hated the standard "Grenade Explosion" sound in all flavours of Marathon. It's unrealistic, grating, lacks power. So I decided to change it. But, if you're not using headphones, the difference will probably not be as dramatic as you'd expect. Sound was created by combining the original Marathon grenade sound with a Dorf Bottle exploding (from Bungie's "Myth: TFL").

"Acid Jazz" for Tempus Irae Final

"Acid Jazz" was originally created for M2 on March 06, 1996 by Fusion/Pfhyde (Zach Norwood). It's been converted for use with Tempus Irae. A very cool, "organically"-designed indoor and outdoor arena with lots of stairs, four levels, a water trap, and some really *outstanding* gameplay.

"Acid Jazz" for Inf./A1/Evil Final

"Acid Jazz" was originally created for M2 on March 06, 1996 by Fusion/Pfhyde (Zach Norwood). It's been converted for use with AO, Infinity, and Evil. A very cool, "organically"-designed indoor and outdoor arena with lots of stairs, four levels, a water trap, and some really *outstanding* gameplay.