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Suicide V21

5 levels. A couple of them are great (Mount Pfhorabachi, Out of the Closet) and all are very playable. Up on a Pedestal is a little rough if you miss a weapon at the start, but I guess if you do, you won't live long, so it's not really a problem...

Whiteout

A concept map. A totally white world... great for the holidays. REQUIRES the Maddox/Hijacker textures (357K) for the two textures it uses... If you play this solo, be prepared to get your butt kicked by those regenerating troopers. Never fear, there's a recharger here somewhere... if only I could find my way through the snow...

"If It Bleeds, We Can Kill It"

Totally non-040 friendly (looks like zero line length error...). and the textures and angles give me a headache on a powermac. Some nice secrets, though...

Stardate 9508.18

A house. Not bad, but it feels cramped... very few places to hide. Nice use of sound.

"Circular Death, M2 Style"

This was a great small map for M1. The addition of water totally changes the dynamics of the map (no more dropping to that lowest teleporter quickly to escape...), but it might work out to be just as fun...

Ringworld v1.1

A really cool concept-king of the hill, with all the big weapons down in the ring that circles the hill, guarded by drones-but the implementation leaves a bit to be desired. The "hill" is so small that the big weapons aren't really needed...

Water Cannon

This map is included with Pfhorte 2.0a6, but I'm putting it here for the folks who like to play more than build. Well-named, and a really nice idea. Use the cannon to arm yourself! Brings back memories of Action Park. Needs more weapons and ammo, though...

Netwired v2a1

Two levels, one a Bungie port (What goes up, must come down) and one a port from the M1 Netwired collection (Dementia). The original level works better... I wish the water were deeper.

V8 v2.0

A port of the popular M1 map. Mike's done a great job with this-sewage works great here!

Dropsight

Pretty cool multilevel arena. Bottom floor teleports you up to sniper positions, outside ring allows access to a drop zone in the center...

Gimme Shelter

Big, rambling arena. Snagged some nice features off of other maps.

Marathon: the Gathering

A 20 level net pack. Most of these play with some neat trick. Some are great, some are downright stupid. On the whole, though, you can't go wrong downloading it... at the very worst, you'll learn something new about the Marathon engine.

Odes Netmaps

Created as odes to Carnage Palace Dee-luxe, these try to evoke the same feeling that map did. They succeed, mostly (although the third one reminded me more of Mars Needs Women than Carnage Palace...).

Scorn Net Maps

4 maps. Generally nice, but all four had bugs, and one (Deltitnu) I was never able to get functioning on an 040-based machine. Also, if you decide to play these, be sure to open them in a map editor, and delete the author's "signature"-all the polys used to make these are bad. (Again, causing crashes on non-powermacs.)

The Green Room

Arena with some nice sniper positions. A lot of good stuff can be found in the Green room, but watch yourself there...

The Grinder v2.0

A very interesting concept map. Two player only (you can't play it solo-you need someone to let you out-and more than two doesn't work, either). One player has a SPNKR but is trapped, the other can move but has only a pistol (and access to a crushing elevator for the trapped one). Makes for some fun strategic games! Update contains a 1-player tryout (so you can see what's going on), and a second level... also pretty interesting.

Underpass v2.2

Nice use of elevators. The underpass is a bit too massive to give the sense that you're really passing under someone. Latest update contains another bug fix.

World Wide Web v3

Yet another twist on the WWW theme. This one isn't done by Mike Neylon, though... This one's identical to WWW 2 (above), except the center nodes have been pulled for an arena. Nice touch, actually...

Black Hole Arena

Pretty fun with a few people. The arena is all space texture, landscape mode, so you've got no idea where anything is. A bunch of teleporters will take you to small waldo-world-like rooms for ammo and weapons, and one will take you to an invisibility powerup (which makes you pretty unbeatable, in the arena part). No spankers or tozters make for a fun shoot-em-up.

Carnage Haus v1.0

It looks really small, but the dropchutes make it pretty confusing. In a two player game, we had real trouble finding each other...

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