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David1s Map

Entered for Bungie's Marathon Map Contest. Articulate story, three levels. Mission is somewhat unclear, but a decent layout. And all the guys are here; Tycho, Durandal, Blake. Some smearing and one area where aliens can't be decimated, be careful of getting stuck! All-in-all map maker should keep designing maps, getting better all the time, oh, one level is called "Octopus's Garden".

Decimate >-)

Mr. Schenk in the Read Me states he is 14. We believe it due to several factors, language is one. PG13 for sure! But watch this guy, he is working towards being a Marathon Map Maker Extrodinnaire! This is basically a "Kill all the Aliens" mission with some clever twists. Barry apparently is the AI (Barry?) and gives you clear directions. This is a large scenario with every texture, hallway, lighting, platform, large space, small area . . . you've ever seen in a Marathon game beautifully executed. Shapes patch included. It's terrific! Clever! Playable, flows, progresses.

Delphi Interdiction

Good Job! Short but Sweet, you'll use that Map Key quite a bit. Watch out for Kill Area, that damn ceiling you know. Overall this is pretty cool. When you finally reach AI's core and shut him down terminal ends with job well done, etc., and then says, "Sleep Well". No transport to game screen, but be satisfied, you're done. If you accidentally shoot one of the cores, well you'll see . . . the abundance of Bob's (kill 'em) sometimes freezes your screen. This scenario is a challenge in many ways but overall, we liked it!

Delta Scenario

Bring up Map and title shows "Flip Da Switch", which is basically it. Articulate terms, 11 levels, fast transports. Chips are easy to find but this player may have forgotten one, not that it probably mattered. Level 6, "Fight the Power" ended up dead end. No way back, no way ahead. Da Door is closed. All following levels are Net Play. Basic good ideas here but don't you just hate those dead ends? Next level is Net so ok. We really tried but to no avail. Maybe you can beat it! No thrill in a solo scenario to transport to a Net level anyway.

Deus Ex Machina

A three level game with complex switch placement & areas where, if you don't finish the task while there, you may get stuck. Ms. Clapp has given this scenario Rambo Weapons, yummy! Some interesting twists and turns here, not too easy to figure this puzzle but the prime target is "Big Bad Blue Bob". The Read Me's a gas.

Don't Forget Your Meclizine

One level, you go through it a couple of times. Be sure to save when you can, crashes are not uncommon. Mostly, it's just go through and kill everything... there's plenty of ammo, so don't worry about running out. Not a lot to say about it, unfortunately.

Don't Make Me Spank You

Look's easy, isn't. This is an exercise in running around but in a productive manner. Practice your timing for sure. And use your head.

Downstream1

Right idea, nice clean little Map. Could be more thought-out, some excitement maybe. Handsome effort by Mr. Coe.

El Lobo Feroce

One level, Switch City! Pretty good layout, a lot of running around, decent puzzle here. Could stand better direction for the player, what final result are we looking for? But a good run for your money.

Extermination

The Map Maker here is co-author on Adexcoriatarium and this is published as a solo effort. Adex was tuff, a pretty good puzzle. With this scenario you basically get the same game. Might have a bit more flow to it, a little different design in some areas. Seven levels with the 7th a Net Level & very handsomely done too. These two scenarios, Adex & Exterminate, are very good for play, you won't finish in a half hour, unless you're a better man than I am Gunga Din! Worth the download, definitely!

Farchie's Revenge

A solo level for your Infinity pleasure . . . what a terrific Map by Mr. Kells! This was FUN! Very handsome design, a lot of switches and the Pattern Buffer is hidden; best advice, tab away. Worthy of your attention, try it, you'll like it.

go with the flow

Well, this baby will give you a run for your money! 10 Juggers at once? Please! Although this Map is only 104K it certainly seems much larger, crammed full of good play. Go with the Flow, literally means that. Watch your step. Circle back, figure it out. Terms give good info/instructions. All in all a very playable scenario for Infinity abusers. Count me in!

Greg Nelsons Adventure

No Read Me with this game, however, from the Term text we suspect English is not the first language. Pack your fusion pistol for this exercise in mucho water, sewage, wet wet wet. A 3 level scenario with transport from the second level, and thanks at that term, to a "little space ship", this player thinks this was the end. Basically a two level game. If you like fusion action & fruitless attempts to utilize your rocket launcher effectively, this one's for you. Not a bad design, just very wet!

HappyNewYear

A Map Maker from Switzerland. A very kind and gentle map, well by some standards. Progresses well, you won't wear yourself out. Great clarity in the term directions. A few twists. A first effort by Mr. Boelsterli (I just wanted to spell that again!) wishing all of us a Happy New Year - oh, that's 1999. Almost makes you want to ring in the New with "Marathoners of the World, Unite!"

Hard Day at the Office

Rarely does one see a Marathon Scenario so aptly named! Your Boss gave you an impossible deadline? Play this game! Your subordinates are whispering behind your back? Play this game! The copier broke down 25 times? Play this game! It's surprisingly satisfying, a short map, quick heal, takes care of the old office stress. As in KaPow KaPow KaPow

Hell Hole 1.5

2 seperate levels straight from the spidery twisted mind of the Battle Cat. Level 1 plays practice solo against aliens. Level 2 plays net against humans. Each level optimized for each style game play. Hell Hole is the original "bot" style practice level designed to train you in melee fighting. It never ever stops till your spleen squirts out your ear. Includes Bastard Child and the famous "read me or hork in your helmet" readme.

In the Shadow of Lh1owon

If ever there was a straightforward, good old days Infinity Scenario laying about, Mr. Finley has captured it all. Durandal, that demanding sarcastic, grumpy AI. Clear directions, flows like fine wine. Ahhhhh the memories of following Durandal, Killing Phor, Using Pattern Buffers, Reuping your Launcher . . . here it is. And it's Free!

Island Refuge?+1

Don't get killed! This is probably one of those guilty pleasure, very short, scenarios. Practice your side-stepping skills. Author says excuse the hokey storyline. Okay. First map effort, keep going and in the meantime we'll try to avoid those damn flame-blowing, grenade-rolling guys on wheels!

Jamie's Mƒ Maps

When that old feeling comes over you and you've just got to get some Bobs and grind 'em into exploding particles of whatsis . . . this series of eleven maps will work. Included; Be My Yeti, Bob Cathedral, Bob This, Let's Get Bob, etc., etc. Up to eleven maps with physics included. All maps could work as Net Levels. Maybe Jamie will do that someday.

Jjaro- The Other Durandal

Three levels, good story in the Read Me, clear mission, love the "Muerte Machine". A few musical notes from the "Good, Bad & the Ugly", sounds really Cool! Not sure what to say about this scenario. You might like it if you like to go 'round & 'round. Terms/Durandal are good. Intimidating Pfhor as well. Shoudn't be dismissed too quickly.

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