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All Years

March 1995

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Timeline

Midnight Carnage (infinity)

A large, open arena with a semi-protected hill, surrounded by dual-level rings. Needs a bigger group if carnage levels are gonna be really high...

Mine Field

A raised ring around a deep hole with lava at the bottom. Don't worry, the lava's shallow... and if you fall in (or jump in), you'll end up on top of the central flagpole. Only one way down from there...

Nighttime in Tool City

A wide-open, dark arena with lit sniper ledges and a lit hill. Straightforward, but fun.

Orbis (evil)

An open arena, with a couple of satellite rooms. A good demo of the circular powers of Chisel.

Pfhlunk v1.0

Bigger than it looks at first glance. Very dark (until you find the lights), and very light on ammo (until you find the secret areas).

Platform Fun v3.0

Platforms acting as walls constantly change the shape of the playing field, providing differing paths for getting to your objective. Not much to look at, but can be fun to play.

PowerPlay

A large, sprawling level with a variety of area types. Open arenas, tight corridors, sniper ledges... should provide any large group with plenty of areas to kill each other.

Prison Tower

A central building with some very confusing insides, and a few outer passageways. Hard to get used to.

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